
Civitas: World Simulator is a deep historical-fantasy simulation where nations will dynamically rise, fall, and evolve. In this game we model internal forces like ethnicity, culture, language and other inner political struggles.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $6.2M | 18.8K | 85% | $9.99 | |
| approximately $3.6K | 7 | 86% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $0 | 0 | — | Free | |
| approximately $737K | 2.7K | 84% | $9.99 |