
Blocks, portals, spikes and other tricky obstacles, that will test your skills on your way to top.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
WOAH! THIS IS MORE BUGGED THAN I EXPECTED
[h1] BROKEN GAME [/h1] There is a "How to play" overlay from start to finish, so navigating the game is impossible. It can be removed on the first playthrough, but if you lose and restart you cannot close it anymore until you exit the game and restart. Even if you remove the overlay, the game controls like absolute garbage, collisions masks are extremely larger than the obstacles/enemies and the effects are laughable. Apparently this "game" has been like this since 2018. Not worth its price. Nor any price.
规则极简的休闲小品游戏,核心玩法基本围绕“移动与匹配/聚合”展开,进入游戏后很快就能理解目标,没有任何学习门槛。 实际体验下来,前期的确有一点新鲜感,简单机制配合节奏变化还能带来轻微的解谜乐趣。但随着关卡推进,玩法变化不大,主要还是在重复同一套逻辑,容易产生疲劳感。 画面风格非常简洁,UI也偏功能导向,没有多余装饰,属于“看懂就行”的类型。音效存在感不强,更多是辅助反馈。 总体来说,它更像一款用来消磨碎片时间的轻量解压游戏,而不是需要投入精力研究的作品。适合偶尔玩几局,但不太适合长时间持续游玩。
Игра хорошая, если не играть!
developer information is sucks,
Еще одна неработающая игра с проплаченными обзорами в моей коллекции.
Еще одна неработающая игра!
this is total no fun all the damn time i start a new game they is always a develop's information and usually you cant remove it by clicking only played 5 min for posting this
sheep game
Can't even played this game because developer information is bugged into the level.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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