
Cipher Monk is a game about a numeric system made by the cistercian monks in the 13th century. Your goal is to use this numeric system to give the answer needed and solve the puzzles.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
Thank you, developers, for taking my feedback into consideration. It is always great to see developers who care about their games as much as you do. The game play is much better now; and I can even see that there have even been 5 new levels added. I can now confidently say that if you enjoy puzzle games, then this is definitely worth picking up. It is a fun and unique title that only takes an hour or so to complete. Original review below for context. --------------------------------------------------------------------------------------------------------------------------- Overall I like the game. If the description sounds like something you'll enjoy then you won't be let down. However, I feel like the low price is reflective of the craftsmanship. Instead of breaking down the principles behind how the numerical system works and feeding you levels in an order that teach you these levels the game relies on you checking a chart to understand the system. For comparison: Submorse, which teaches the player Morse code, does so in a logical order of how many dots and dashes each character is made out of. A similar concept could be applied here, starting the player with 1, then another number, then combining the two known numbers to make a multi-digit number, and so on. As it stands the game really isn't taking full advantage of its medium. Rotating pieces is also awkward (at least with a track pad, it may be better with a mouse) and you must pick up a piece before rotating it instead of being able to rotate it in place - which would be a major qol improvement. Finally, it looks like the artist accidentally drew an upside-down L in the lower left which feels quite sloppy to be left in a paid product.
Cipher Monk is yet another of several hundred amateur made minimalist block placement puzzle games that's somehow here on Steam instead of locked onto the app stores/web browsers where this kind of shallow game belongs. The game has you using a 13th century attempt to replace our current and popular Hindu-Arabic numerals (and presumably the Roman numerals of the time) with a more Norse inspired counting system involving a single line and some triangles/other lines poking off of it. Ok. You're presented with a Hindu-Arabic numeral (like the number 51) and you need to arrange the elements to recreate that number using the monk cypher. That's all there is to it... incredibly shallow, and arguably pointless stuff. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2024 (and this was released not so far back in 2024), gamers and the industry expect and deserve better than this kind of low effort shovelware. This really does look like a browser game. Apparently the developer thinks the purpose of Steam is to compete with Chrome and Firefox. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 4 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Cipher Monk is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. This game features a number of suspicious, likely fake positive reviews. The reviews all appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and all have very similar wording and writing style. Immediately after this huge peak of reviews, reviews (and player counts) for the game dropped incredibly sharply. This is highly unusual given the very low quality of the game and poor player counts. The "Positive" review score on this game should be taken with a large grain of salt. This might have been done to deceive/mislead gamers into paying for a bad product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
Cozy little puzzle game. At a certain point I was instinctively knowing the value of this numeric system and it was a really nice feeling. It goes from a neat concept to a cool math game when you least expect.
A short and not that challenging puzzle game. It can still be nice if you're looking for exactly this kind of thing. You can definitely finish it in one sitting after 20-30 minutes. One little thing - the final achievement has been updated so you get it only when you finish the whole 35 levels, but its text didn't change, so it says you get it after finishing 30 levels. It confused me, so I hope you won't get confused. Here's my gameplay: https://www.youtube.com/watch?v=LoIL-g6fuXY
It's not bad. 35 easy math-geometric puzzles. Very relaxing game for mind stimulation. It's under 30 minutes gameplay, but game itself is cheap and I wish achievements were not profile-limited (that just means game hasn't sold much copies). I did receive it from a giveaway on SteamGifts, so I don't know whether I'd buy it myself or not, but doesn't change the fact that game is very well made. Would definitely love if it had more levels with new geometric options. Thank you developer, I really enjoyed playing it and thanks to the person who gifted me the game as well.
A mildly clever and cleanly (if simply) produced bite-size cipher exercise, where you are tasked with… well, deciphering a number system someone might have forged from a box of matches in an hour of boredom decades back. You’re tasked with working from the base vertical line two “matches” high, rotating and placing pieces comprised of one to four straight segments into four quadrants. Each quadrant corresponds to a place value (single digits, tens, hundreds, thousands): the 35 stages walk you through generating numbers from 1 to 9,999. One last welcome wrinkle: red pieces are negative, subtracting their value from the total of your cipher. The system is logical and consistent, and will click with you after 5 to 10 minutes. And that’s the rub: this would be an enjoyable element in a bigger game—or perhaps a mini-game in a point-and-click or hidden object title—but working through the 20+ minutes of problems feels more like an elementary school homework assignment than a proper game. Can’t complain much for a dollar, but Heavy Sheep could have easily added additional elements or twists that would have kept this fresh for 50-100 stages. Not recommended at full price, and then only if you were one of the weird kids that loved completing worksheets in your school-age years.
Really fun short puzzle game. I like the concept and I had a really fun time playing
joguinho gostoso de quebra-cabeça, quem gosta de resolve uns puzzle e ou matemática vai gosta com certeza.
Great game! Love it!
Jogo de puzzle divertido! É bem curtinho e baratinho então não tem poque não experimentar. É muito legal entender a lógica de como esses números são formados, fica até intuitivo de montá-los.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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