
+ follow the white rabbit + hop, skip, and jump to become one with joyeuse, until you are no longer you +
Modeled estimate, not a reported figure. How we estimate →
About

CICADAMATA" is a fast-paced first-person [?platformer, %shooter, $speedrunner] - deployed into CASCADE under the "INITIATION SEVEN" CORE retrieval protocol - you have been enlisted as a CICADA. this is who you are now.
disconnect. obligations no longer bind you.
proceed. tear flesh from bone.

↳ ▣ my light in dark. my white rabbit.

+ become FAWN-A2 - assert control over numerous threats and dispatch them with [$ease/?needless_brutality] +
+ utilize a maneuver sandbox using your MATA" and enter ZONE TIME to increase traversal efficiency :: / Hop, Skip And Jump To Save The World! " +
+ complete incursions in 15+ freeform levels across 6 spheres - i feel most alive in this {WONDERLAND} +
+ increase your █ clearance level, run out the clock, and compare records with other CICADAS globally % ONE OUTLIER. THAT IS ALL IT TAKES +

▫ i am joyeuse. i am not the weapon that failed.
i have given everything to masters who forgot my name. "
what will you be? █


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 789 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is an incredible compliment to Cicadamata that my sensitive ass brain and paper thin senses should be completely at odds with a game this loud, this fast, this nightmarishly busy... and yet I keep coming back to it with a ♥♥♥♥ eating grin. This is magic. Minimalism doing the absolute most, a few player actions facilitating endless expression through play, and a small pool of enemies and gadgets used thoughtfully to make an incredible little sandbox that never stops impressing. Everyone involved in making this should be seriously proud.
爽,这才叫游戏。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 789 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ультракилл 2
IT'S OKAY, THE AIR IS JUST HEAVY TODAY (this game is sick, CCDA rank is like crack)
ts game lwk goated
Really enjoying this. Lots of structural similarities to Neon White (short stages where the goal is to puzzle out and then execute the highest scoring / fastest route possible) but with more freeform movement and a lovely aesthetic that's reminiscent of Rez, if Rez was running on a glitching Playstation. It would be nice if the speedrun and score attack elements were separated out though, because moving fast and shooting feel great, but the scoring system almost discourages you from shooting.
lots of style and just enough substance to get it over the finish line very short but the people who play and enjoy this style of game understand you get a ton of milage out of leaderboard chasing hope to see the dev flesh this out more in a bigger more ambitious project in the future
Unbearably cool movement shooter. Once you start to figure out not just the optimal path to rush through levels, but also the multiple ways to stack points and multipliers, there is nothing that hits as hard. Being ZONED makes me feel like I'm a feral beast and I need it more. Flowergarden understands deeply and intuitively the ways to best utilize this aesthetic and the frenetic energy it instills on a moment to moment basis. Color choices are at first garish and distracting, but once you put together your mental map of which color corresponds to what, you start operating on some new sort of instinct that the game drills into your brain. You think and behave the way Joyeuse encourages you to. You are the MATA". Also. God. ♥♥♥♥♥♥♥. The music. Wall to wall banger after banger. Please. Play. CICADAMATA. Tear flesh from bone.
absolutely peak
Super fun game with its movement, music, and art style
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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