
Chipmatic is an incremental factory building game where you control a mining robot on a mission to reach Earth’s core. Explore underground, find buried blueprints, research technologies and upgrade yourself to create the best (and only) factory on Earth!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Chipmatic is a factory building game where you control a mining robot on a mission to reach Earth’s core. Explore deep underground, research new tech and create the best (and only) factory on Earth! Can you discover what mysteries lie beneath the surface in this ruined planet some used to call home?

Go underground for coal, iron, and other useful minerals.
Refill your fuel manually, or by using your resources to create energy automatically.
Discover what happened to the beings who used to live here.

Power your base with coal, solar, or high-tech alternatives.
Smelt your ores into ingots, and refine them into complex and useful items.
Automate production chains to keep your systems running while you explore.

Improve your batteries, drill, jet-pack, and much more!
Build a laboratory and research all kinds of game-changing upgrades.
Turn yourself into the most advanced machine Earth has ever seen.
Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While this game has many flaws, I don't think the current rating is justified. Is it lack of QoL or annoying in some aspects of this game? Of course. However, this game is definitely not as bad as people said. Most of the negative reviews are about the automation and the drill facility. For automation, some intermediate products are severe bottlenecks that hinders game progression. For the drill facility, there's no auto harvest, forcing players to manually access it to clear its storage. These two of course are annoying, but these are not really game-breaking. At worst, it makes progression slower, but that doesn't affect the core gameplay: the mining part is definitely fine. And finally, there are not many games in this genre. Given the scarce of this genre, I think this game really is worth a try.
Idk what happened. All of a sudden I just couldnt stop digging. Played this at my office during down time. Over the course of 2 weeks I beat it. Its a fun game to just turn your brain off and chill out.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Simplified Chinese*, Korean*, Japanese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fun little game, a bit grindy at the later midgame. I gives you around 8 hours of playtime to fully complete with all achievements.
不推荐 钻头没法自动收菜要你四分钟收一次,建筑物只有五个插槽没法全覆盖 敷衍到我认为是ai写的
MacOS version is broken since release and the last update is almost two weeks old.
Fun time waster- Just 100%ed the game, i'd say the late game grind is not great, steel pipes and smelter slots were a big issue. I feel like another smelter slot is absolutely necessary, 2 would be perfect, as is i had to constantly babysit various parts of my line because i didnt have enough smelter production to have everything running automatically (and that was before cobalt). otherwise good game, but going for that 100% added 3 hours of painful playtime.
Chipmatic is a compact blend of mining, automation, incremental progression, and exploration that turns the simple act of digging downward into a steadily expanding technological adventure. Developed by Molter and published by Molter and SpaceJazz, it places you in control of a mining robot exploring the underground remains of a devastated Earth. The ultimate objective is to reach the planet's core, but accomplishing that requires considerably more than simply drilling in a straight line. Resources must be collected, machinery constructed, energy managed, technology researched, and the robot itself improved before the deepest areas become realistically accessible. The early progression establishes a satisfying relationship between exploration and resource management. Venturing underground produces essential materials such as coal and iron, but every expedition also forces you to consider the limitations of your equipment. Fuel and energy are particularly important at the beginning, creating a practical reason to return to the factory rather than endlessly exploring. This gives mining a stronger sense of purpose because each trip is effectively an investment in future capabilities. Materials gathered during one expedition can make the next journey longer, faster, or more productive. Factory development is where the experience begins opening up. Resources can be processed through multiple stages, with ores becoming ingots and those materials eventually contributing to more advanced products and machinery. The real satisfaction comes from gradually automating these jobs. Activities that initially require direct attention can eventually be handled by machines, allowing you to concentrate on exploration, expansion, and research instead. Watching a collection of basic equipment evolve into an increasingly self-sufficient industrial operation provides the kind of constant improvement that makes incremental games difficult to put down. Power generation adds another consideration to expansion. Coal serves as an important early resource, but technological development eventually provides additional ways to maintain the growing operation, including solar energy. This creates a pleasant sense of industrial evolution. Instead of simply producing larger quantities of the same items forever, you gradually replace inefficient solutions with better ones. Building a laboratory further strengthens this progression by providing access to research and technologies capable of improving both production and exploration. The mining robot receives meaningful improvements as well. Battery upgrades increase operational flexibility, drill enhancements make excavation more effective, and jet pack improvements contribute to mobility. These upgrades are particularly rewarding because their benefits can be experienced directly rather than merely represented through larger production numbers. Areas that once felt inconvenient or difficult become easier to navigate, while resource gathering becomes progressively more efficient. The combination of personal upgrades and factory improvements creates two complementary forms of advancement. Exploration also serves a narrative function. Earth is no longer the thriving home of humanity, and discovering what happened to its former inhabitants becomes part of the motivation for traveling deeper underground. Blueprints, remnants of lost technology, and environmental discoveries provide additional incentives beyond collecting minerals. The mystery gives context to the industrial gameplay and helps prevent the experience from becoming nothing more than an optimization exercise. Every descent potentially contributes both practical resources and another piece of information about the ruined world. Visually, the colorful 2D pixel-art presentation suits the smaller scale of the adventure. The mechanical protagonist, machinery, resources, and underground environments remain easy to distinguish, while the contrast between charming visuals and a post-human Earth gives the game some personality. Its atmosphere generally favors relaxed progression rather than overwhelming the player with constant threats or excessive complexity. That makes it approachable for newcomers to automation games while still providing enough interconnected systems for players who enjoy improving efficiency. The incremental design naturally involves repetition, although automation exists specifically to reduce that repetition as progress continues. Early activities can require frequent manual involvement, but successful development gradually removes those inconveniences. This creates a rewarding cycle in which previous problems become automated solutions, leaving room for new objectives. Players who enjoy turning inefficient beginnings into organized systems should find plenty of satisfaction here, whereas anyone expecting intense action or exceptionally complicated industrial logistics may find the deliberate pace less appealing. Steam Deck compatibility is a notable advantage. The game is officially Steam Deck Verified, with its core functionality working through the handheld's controls and its interface remaining usable on the smaller display. Controller prompts and general navigation are appropriately supported, while the game can run using settings suitable for the device. Its viewpoint and methodical pacing also translate naturally to portable play, although demanding visual settings can still make sensible performance adjustments worthwhile for players prioritizing battery life or consistent performance. Chipmatic works because its different progression systems feed naturally into one another. Exploration provides resources, resources support manufacturing, manufacturing enables research, and research improves both the factory and the robot. Those improvements then make deeper exploration possible, restarting the cycle at a more advanced level. The concept is easy to understand, yet the continuous arrival of upgrades and automation provides a strong reason to keep progressing toward the planetary core. Overall, this is an appealing choice for players who enjoy mining, crafting, automation, technological advancement, and incremental improvement without necessarily wanting the enormous complexity of a hardcore factory simulator. Its greatest pleasure comes from watching limitations disappear as better equipment and smarter production systems take their place. The combination of underground discovery, factory management, robot upgrades, and a mysterious ruined world gives the experience enough character to stand apart while maintaining the addictive progression expected from the genre. Rating: 7/10
挖矿杀时间小游戏
Es el mejor juego incremental que he jugado y tiene una historia!!
《地心工业线 Chipmatic》是一款机械自动化类型的挖矿游戏,玩家要操纵机器人,挖掘各种矿产资源生成材料然后用来建造各类机器,布成生产线。不过游戏做不到完全自动化,必须要手动辅助,频繁更换产物,而且还要兼顾挖矿和回家调整产线两边的工作,所以稍微麻烦一些。 游戏的玩法很简单,就是挖矿。机器人有电就可以直接挖矿,不需要考虑挖矿的线路,因为机器人开局就可以直上直下的飞行,也可以直接传送回家,对比其他同类型的挖矿游戏还是很友好的。每个深度都会出现新材料,新材料可以用来做新机器,不过要做机器之前先要找蓝图,蓝图在同一深度的宝箱里可以获得。宝箱有三种,普通宝箱、金宝箱、外星宝箱,但是内容都差不多,除了普通宝箱里面放的收集日记比较多,其余的没什么差别,这点就有点让人失望,感觉好不容易挖到个独特的宝箱却没有什么惊喜感。 机器人的升级都很容易理解,比如挖掘速度、推进动力、钻头等级(等级低挖不动下一个深度的矿层);解锁实验室后可以开天赋树,这个就更加重要了,特别是“自动充电”,相当于玩家回到基地可以获取一次瞬间满电还不消耗基地电量的机会,非常人性化。其余的比如减少某些矿产的占背包的容量,增加产量也是比较直观的内容,可以改变游戏体验。 不过到了后期,越挖越深,但我方的产线很有限,很多东西需要好几种矿物制品,而且还要考虑两方面的内容,所以玩起来没有想象中那么自动化,希望后面能改进一下吧。 总体来说,《地心工业线》玩法确实很上头,属于一玩上就停不下来的那种,但同时游戏目前的自动化深度不太够,有点让人玩不尽兴,期待游戏的后续更新。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $143.5K | 659 | 80% | $6.99 | |
| — | 0 | — | — | |
| $16.8K | 29 | 52% | $19.99 | |
| $12K | 33 | 70% | $11.99 | |
| $5.7K | 28 | 96% | $4.99 | |
| $1.6K | 17 | 59% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.3K | 334 | 99% | $7.99 | |
| $64.3K | 767 | 91% | $5.99 | |
| $64.3K | 99 | 90% | $29.99 | |
| $64.3K | 91 | 91% | $39.99 | |
| $64.3K | 865 | 75% | $4.99 | |
| $64.3K | 139 | 72% | $12.99 |