
Craft your culinary adventure in a beautiful pixel art world. Manage your restaurants, forage and hunt for ingredients, befriend locals, and grow your culinary empire. What kind of chef will you be?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
画风很吸引人,但游戏玩的很累,比星露谷还要累,但星露谷好歹是个正反馈游戏,这游戏玩下来我只觉得我在坐牢。 走路奔跑可以通过安装mod解决,但按住移动键过完图还是会停住,要重新按下去。并且如果你提前站在了马上会触发互动的地方(比如说提前站在冰箱前等着拿食材或者提前站到上菜的位置),会没反应,我不知道是bug还是什么,没看到有人说这个。 做什么都要体力,采集要体力,烹饪要体力,战斗要体力,钓鱼要体力,我就搞不懂我上海边捡点蛤蜊海带为啥还要体力啊? 而且透支体力晕倒之后第二天在医院醒来,我的任务进度也会被推到下一天。 赚钱也很难,开店自己烹饪加上菜最多也就服务三个人,要是雇人赚的就会变少,新手期不说给什么很赚钱的食谱,好歹给点食材好获取的吧。 没办法看到背包里冰箱里的食材菜谱用不用得上,必须要挨个菜谱看。 还有研究,为什么不能让店里和家里的冰箱连通,想研究就要把店里的食材全带回家塞进冰箱,然后研究完了再把家里的食材全放进包里,再塞回店里冰箱。 整个游戏都做得太繁琐了,期待下一次更新。
I've been looking for this type of RPG cooking game for a long time. I have to say, I love and enjoy every second of it. There are still some rough patches to polish, but other than that, it is a very promising game. A few aspects I like: -> You can follow the main story at your own pace without affecting your character's progress much. I mean, before doing the mission 'Grand opening', I was already serving more than 50 customers per day. ->The mini games are fun and very unique, but is true that they get outdated when you progress in your cooking skill and the autocook function gives you almost the same quality as the minigame. ->The gathering and hunting is a mechanic, I'm really looking forward to doing. Disclaimer: I got a rare strong bow super early in the game, so maybe that makes the hunting a little bit easier. What I don't like or is a bit bothersome: ->The message bubbles while you are working on the kitchen are super annoying and frustrating. Usually I have five or six message bubbles on the screen at the same time blocking it whole, so I cannot see the stations or the progress of the meals (I play with autocook on). I know there is an option where you can reduce the appearance period, but it's not enough. I want them gone from my screen altogether. ->The farming doesn't really click with me. I don't know if they are seeds that are very hard to come by, (at least the ones you want) or is just because of the many things you can do to get resources. This one is, by far, at least for me, not that important. Maybe later in the game the priorities shift.
es lindo, pero después de algunas horas de juego se vuelve aburrido y monótono. por el valor, no lo recomiendo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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