
Chaos Town is a top-down shooter focused on fast-paced combat, character progression, and fully destructible environments.
Modeled estimate, not a reported figure. How we estimate →
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About
Chaos Town is a top-down shooter focused on fast-paced combat, character progression, and fully destructible environments.
Fight your way through a variety of maps, earn experience, level up your character, and unlock new weapons, perks, and power-ups to customize your playstyle. Before each battle, choose up to four active perks and prepare for the challenges ahead.
Choose from three different game modes, each offering a unique objective and gameplay experience.
Classic: Complete 20 maps by collecting the required number of points.
Challenge: Face powerful bosses across 15 dedicated maps.
Survive: Stay alive for as long as possible, earn points, and beat your highest score.
23 weapons to unlock.
Character progression with experience and skill points.
Unlockable perks and power-ups.
Up to 4 active perks at a time.
Character customization with different shapes and color patterns.
Fully destructible environments.
Everything is destructible.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Blender Cube vs Blender Cone the game. I mean look at this. Game of the year. Consider itch.io for this quality of content for free. And also exhibit A of how steam review system is still broken.
{ - Hikaye - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü 🔲 Çok Kötü ✅ Oyunun Hikayesi Yok { - Oynanış - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Grafikler - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Oynama Süresi - } 🔲 100+ Saat 🔲 50 - 100 Saat 🔲 25 - 50 Saat 🔲 10 - 25 Saat 🔲 0 - 10 Saat ✅ Belirli Bir Oynama Süresi Yok
[h1] МУСОР [/h1]
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
"Chaos Town" — это инновационное решение в мире видеоигр, сочетающее элементы шутера и предлагающее многоуровневый игровой процесс. Пользователи могут выбрать из трех уникальных режимов, каждый из которых открывает разные тактические возможности. В основе игры лежит обширный арсенал оружия и система улучшения персонажей, позволяющая настроить навыки и стиль под личные предпочтения. Персонализация внешнего вида персонажей делает игру более увлекательной и вовлекающей, повышая качество пользовательского опыта.
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Chaos Town (2017, разработчик — QuickSave, издатель — SA Industry) — аркадный top‑down‑шутер с акцентом на разрушение. Суть: уничтожать врагов и окружение, набирать очки в хаотичных боях. Ключевые особенности: 3 режима: Classic (прохождение этапов), Challenge (спецзадания), Survive (выживание против волн врагов); разрушаемое окружение (стены, бочки и т. д.); разнообразное оружие (пистолеты, дробовики, взрывчатка и др.); система улучшений и перков; яркая минималистичная графика; динамичный саундтрек; достижения и коллекционные карточки Steam; платформа: PC (Steam); одиночный режим. Минусы: мало сюжета; повторяемость задач; простой ИИ врагов; дисбаланс между оружием на поздних этапах. Итог: энергичный шутер для коротких сессий — подойдёт любителям аркадного хаоса и разрушений. Лучше брать по скидке.
The overall progression as an arena shooter with the different guns, perks and powerups to unlock made for a fun experience. The breakable environments are pretty fun. The game itself is made in the Unreal engine, so there's a certain charm to how well and simultaneously poorly designed it is when you consider it's not just a Unity asset flip. But it's also extremely janky, especially with some of the coding elements on the achievements. You need to download the PAK file in Steam guides to access all the bosses since one of the stages is glitched, and this messes up some of the other achievments. I had to delete the file and reinstall the game several times to get the achievements to pop, but ultimately they all work. Also, some of the conditions for unlocking the achievements are ridiculously coded, like for the "score attack" achievements you have to wait for a bunch of enemies to populate and then kill as many as possible in the last ten seconds once you are over the required score threshold to finish the level.
How do you pick up weapons?
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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