
Jump, climb, swim, and fly through a vibrant world alone or chained to friends, in a desperate bid to escape the planet. Solo or co-op, one wrong move can send everyone falling down...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $193.6K | 1K | 83% | $9.99 | |
| approximately $1.6M | 5.2K | 77% | $14.99 | |
| approximately $478.5K | 4K | 82% | $4.99 | |
| approximately $146.5K | 1.1K | 94% | $4.99 | |
| approximately $9.7K | 66 | 100% | $8.99 | |
| approximately $107 | 1 | 100% | $4.99 |