
Become the Crypto Tycoon! The more you click, the richer you get. Your goal is to collect as much Crypto as you can, buy as much tech as you can and conquer the world!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Auto Clicker ! Just Open This Game And Go To IDLE THEN You Can earn BitCoin ! AND ... THEN You Can Put Them To Your A.s.s :D 5k BC Per Second ! Good For Wasting Time And Imagine Feel Rich !
Bland and derivative idle/clicker game. Seems like a port of a very basic web game that should not have been ported to steam. At least the install size is small.
It is a basic clicker at its core. Due to this it doesnt really do anything to distinguish itself from the competition. I played long enough to get bored and if you look at my playtime you know that thats not a good thing. The biggest downside for me was that there was no video feedback for progress. I think with a game like this that that is one of the most important things. Hope that this save someone time.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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the game is ok and has no problem you just click and run the game in background :/ I am not going to recommend this to you
Короткая, так как мало ачивок. Нет стандартных множественных покупок (х2, х3, на всё), всё кликаньем. За покупки повышается только стоимость повторной покупки, а вносимый вклад остаётся. Прокачивается только первые две. На часок сойдёт.
[h1] Review [/h1] * Graphics ☐ Real life looks ugly after you play this game ☐ Woah!! Nice graphics!! ☐ Good ☐ Decent ☒ Bad ☐ Paint.exe ☐ Will make you blind * Gameplay ☐ Works just like real life ☐ Very Good ☐ Good ☐ Decent ☐ Bad ☒ Just click and you're done * Story ☐ The ride of your life ☐ Well made ☐ Good ☐ Has it's moments ☐ Weak and bad ☒ Story? What is a "Story"? * Fun ☐ You'll spend hours on it ☐ Enjoyable ☐ With friends, yes ☒ A little bit of fun ☐ Repetitive Boredom ☐ He-He-Here we go!! Not funny, didn't laugh! * Lenght ☒ You drink a cup of water and the credits start rolling (30m - 1h) (Achievements) ☐ Short (1h - 2h) ☐ Average (3h - 4h) ☐ Long (5h) ☐ Extra long (8h) ☐ You can spend the entire day finishing it (10h) ☒ Infinite (Actual Game) * Bugs ☒ Never saw one ☐ Only a few ☐ A bug can happen sometimes ☐ Various bugs ☐ ARK: Survival Envolved ☐ The game is a big terranium for bugs ☐ It's a 1 in 10T chance of you experience no bugs * Replayability ☐ One chance ☐ Only for achievements ☐ If you want a different ending ☒ Infinite ☐ Game changes everytime you finish it * Grind ☐ Why would you grind ☐ only for Leaderboards / Achievements / Items ☐ Average Grinding ☒ Clicker Game / Roblox simulator ☐ Plants Vs. Zombies 2: It's About Time FINAL NOTE: 5.6/10 repetitive, grind levels are high, looks like a steam port from a free online flash game
Just another Idle game, but without steam achievements
CGENcore is a "template flip", that is to say, it's a "game" that has been produced by copying a game template from GameMaker Studio, changing a few things, then dumping the barely functional "product" on Steam. In this case it was a GameMaker Studio template for doing a simple mobile/browser clicker game where you repeatedly click to buy upgrades that increase the rate at which your score increases... sigh. GameMaker Studio is a very poor quality game construction kit, and results in terrible games like this one. No professional effort was made in terms of game development, using a game construction kit requires no game development talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. It's almost as bad as an outright asset flip. While template/asset flips like these are typically done as cash grabs, for some reason the developer made this free, which is laudable I guess, but as a template/asset flip this has little to no value for gamers and should be avoided in favour of games from genuine developers who don't rely on construction kits.
Riveting gameplay
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.