
CellQuest is designed to simulate the cellular Mitogen-activated Protein Kinase signaling process (MAP-K) and the Trimeric G-protein cell signaling cycle.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 8 | 88% | Free | |
| approximately $0 | 16 | 88% | Free | |
| approximately $0 | 9 | 56% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $392.4K | 532 | 81% | $24.99 | |
| approximately $100.6K | 313 | 96% | $14.99 |