
A story-focused game about six strangers stuck together for a month, and a machine that must be kept running.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Stats
Languages: English**languages with full audio support
Reviews
Thanks to this game I know I'm apt for assembly line work
I'm giving this a positive review because it's very good at being what it is but what it is is also NOT FOR ME. It is literally a game about mundanity, isolation, repetition and data entry and I think if I kept playing I would absolutely lose my mind and go insane.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 34 | 88% | Free | |
| — | 0 | — | — | |
| $0 | 39 | 49% | Free | |
| $0 | 85 | 92% | Free | |
| $0 | 16 | 94% | Free | |
| $2.2M | 12.9K | 96% | $9.99 |