
First-person Ability Shooter with fast-paced action, bosses, and multiple levels. A meteorite crashes, leaving a powerful resource that others are willing to do anything to obtain, alongside a dangerous creature that arrived with the meteorite. It's up to you to stop them and save the world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
So far, so good. pretty cool indie game. https://www.youtube.com/watch?v=B8za1C1TrJM&t=1873s
What can I even say? I don't really know where to start here. Watched Wayne play it and my friends and I were entranced. This was like the most insane thing we'd ever seen and had to see more of it. If I can give it one big positive, it made me and my buddies really happy for a few hours, so props. Positives: The fight scenes were pretty cool. Explosive Jason made me laugh harder than I have in my entire life. The fight mechanics on the bridge were genuinely really good and felt like a raid from FFXIV. Genuinely the plot is very interesting. You've got something fun here. Having an objective listed was very helpful in telling me what to do in each area. Also it's clear you made all these assets yourself, so big props. Game dev is really, really hard. Things to improve: Maybe scale down the arenas just a little bit. The levels were a bit too big, especially the base. It kind of overstayed its welcome and was a bit too easy to get lost in. Some of the powers were cool, but some were not so useful. Probably could need some reworks, especially with how enemies chase you around the map. A minimap would also be helpful! Or an option to view a map in general. It would really help with some of the larger areas you've built out. It might also be useful to work on the pacing in places. I started to get a little bored during the base, which for a climax to a story is kind of the opposite of what you want. Making it a bit smaller, a bit more focused, could be way, way better to building that tension you need at the climax of a game. Keep making games. Please. You've genuinely got something here. I may go back and finish this, I may not - but regardless, you've got something fun here and I see the hard work. I look forward to seeing whatever you make next. Keep sharpening the iron and you'll make something pretty brilliant.
fun indie game worth the very small purchase price
I really felt jason exploding inside of me.
9.5/10 not enough yacob. I want yacob romance route. fr tho heat game, level 2 is hard but you know whats harder.
I hope you go to the darkest part of hell, for level 4
this fight is [b]over.[/b] *fight continues for 2 more phases*
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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