
CDF Starfighter VR Remastered is a VR space combat simulator that puts you in the cockpit of the CDF`s most advanced starfighters. Engage a variety of enemies in 4 different game modes and play the part of Lt. Rodgers in the extensive VR Campaign Mode.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm returning this for a number of reasons that prevented me from even getting to play this game. Before the bad, the one good thing was that setting custom controls seemed to work ok. It recognized my several joysticks and pedals and accepted mappings to most of their buttons and axes. However, menu navigation seemed to be stuck on only using the gamepad. So even if I successfully mapped everything to my joysticks for playing, I'd have to keep my gamepad in my lap to navigate the menus. The main reason I'm returning this is because I couldn't navigate the menus properly to test out my mappings and get into a game. Whenever I'd bring up the menu, pressing what should have been the "select" key (A on Xbox controller by default) had some weird behavior where it would also cycle through the options and would only sometimes actually select the an option. Spent several minutes trying to just get started after changing my mappings. It probably had something to do with having multiple joysticks and the controllers plugged in, but other games can handle that just fine, so I'm not wasting my time with one that doesn't. Also, this isn't a true 6 DOF game as it's missing lateral and vertical thrust (left/right strafing as well as up/down strafing).
this game is what kept me fro returning my vr headset
It has come a very long way and they are active.
Shaun Williams gets it. Confusingly, I see negative reviews, and have to wonder about their expectations. This guy did it all himself. I had to look it up because I couldn't believe it. Personally, I was blown away. Initially, however, I was met with a controller problem. I couldn't launch from the tube. My menu button wasn't responding either. The Fix was to access the control settings in game and select GamePad 1. Issue fixed, I was launched into an exciting new universe from the vision of a single developer who appears to be a man of my own heart. I grew up with wing commander, loved Battlestar Galactica 70s original, Starlancer, and Freelancer. This game captures the spirit that made these universes engrossing. I see big possibilities for the CDF franchise, because I can see the passion that has gone into creating this experience. I have Elite:Dangerous, and while I love much about that game, I don't feel the same immersion and atmosphere that I feel in CDF Starfighter. The set designs, the colours, the feel of being on a Space carrier with other people. I can see big things for this game as it evolves. Imagine being able to dock at a space station or carrier and get out and walk around. Imagine boarding a transport and having a firefight through the corridors and archways. The game hints at all of that to come. I really enjoy this game. And I look forward to more in the future form this talented and dogged dev! I'm glad I took the chance and purchased. Happy trails.
Menu's and controls are still very buggy. I need to restart the game so much! Really anoying in VR. Also, I can' t get my Hotas configured right. The game itself is supercool, to bad the bugs are still there.
What a shame ! It is not possible to configure a Hotas in VR !
Wow - REALLY wanted to like it - but like everyone else says none of the controls work - xbox controller nor X52 Pro. Extremely buggy - got into the cockpit once and it looks super promising - but the controls stopped working. Rebooted several times - works - then stops working. Really buggy. Switched to Hotas in menu - then nothing worked and can't get anything to happen. Looks like the dev abandoned it. Shame. Could have been awesome. Waste of time and money for now.
Still no HOATAS support. And it is impossible to change the controls due to the game insisting you use your monitor, and then resizing the screen out of view of my desktop. Hopefully this will be resolved soon, and it may be the reason why I can't get my Thrustmaster Warthog working. However, now it has been remastered this game is absolutely beautiful and works very well with Xbox controllers (even though I wish it had better control options). My advice: don't touch the controls. Use default or nothing. trying to set up HOTAS originally snarled up all of my controller inputs.
After playing most vr space games I found this one to be my fav. It really scratched my Wing Commander itch. That being said this version is broken af. It crashed after almost every mission and eventually ate my save. So why the thumbs up? Because it's being remastered, and that schnit is sweet.
This Game is a good game. the developers need to make the controls easier to change. you can switch the left and right analog sticks on a gamepad, yet it is a pain in the ass. you need to edit an ini file. though with a bit of work this will be a great game. The graphics are excellent, and the missions are fun.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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