
Three Kingdoms Cavalry Charge is a game that combines the historical theme of the Three Kingdoms with strategic elements. The game features a connected large-scale map design, supporting national wars with up to ten thousand players on the same map.
Modeled estimate, not a reported figure. How we estimate →
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About
Dear players,
We are very excited to announce that the early test version of our game Cavalry Charge·Three Kingdoms is now available~! Over the past eight years, our studio has undergone development across "two generations," dedicating countless days and nights of hard work and passion to create a unique and thrilling Three Kingdoms strategy game for everyone. (Development period: September 2016 ~ December 2024; Developers: 1~3 people)
Cavalry Charge·Three Kingdoms is a Three Kingdoms SLG national war game evolved from graphic games to images, and it is currently the first national war SLG game on the market that strongly supports and encourages free trading among players. This game will support smartphones, tablets, and PC gameplay. (Game type: Mini-games + National War SLG)
Initially, due to limited funds, we used the simplest graphic art for light gameplay. After the team was reorganized, everyone unanimously agreed that the combination of mini-games and national war SLG represents a huge potential market, so we decided to fully commit to developing in this direction. We hope that during this passionate and vibrant youthful period, we can live up to our dreams, fight bravely, chase our dreams, strive to create brilliant achievements, and leave no regrets! The games we drew inspiration from include "Castle Siege," "Arena of Valor," "Romance of the Three Kingdoms: Strategy Edition," "Sanguosha," etc.
We highly value every player's feedback and hope you can share your feelings and suggestions with us during your gameplay. Your support is our driving force to keep moving forward and will help us continuously optimize and update game content in the future.
Once again, thank you for your attention and support for "Cavalry Clash"! We look forward to meeting you in the game and creating wonderful memories together!
Wishing you a happy gaming experience!
【Strategic National War】
A full-size large map with a 1:1 true replication of 379 cities from the Three Kingdoms period. Players can utilize terrain, tactics, routes, and other elements to cooperate with allies and launch brilliant campaigns, occupy strategic locations to block enemy marching routes, or deploy troops and generals to enhance defenses. Victory is determined not only by combat power but also by strategy, formation matching, emphasizing a turn-based, strategic, cooperative, and fair gaming experience, making strategic national war no longer a monotonous task of deploying troops and generals.
【High Fidelity】
Departing from the traditional Three Kingdoms game's virtual main city gameplay model, based on authentic historical maps of the Three Kingdoms, comprehensively replicating over 300 cities, more than 100 Three Kingdoms generals, over 10 siege engines, and more than 30 types of soldiers.
【Market Economy】
Our game is committed to lowering the spending threshold, allowing more players to enjoy a better gaming experience. The introduced trading system allows players to trade freely and acquire paid tokens. Additionally, the inclusion of unbound resources allows players to use and trade flexibly, enhancing the game's freedom and fun. We believe these designs will increase the game's playability and fairness, enabling every player to find their own enjoyment! (Top-up explanation: 6 yuan = 60 gold coupons, 1 gold coupon = 10 gold, gold coupons can be used as tokens to purchase direct purchase packs)
【Account Interconnection】
To enhance players' cross-platform experience, we have implemented account interconnection between the Steam international server and the TAPTAP overseas version, and also support interconnection between the Steam mainland server and domestic TAPTAP accounts. Whether you choose to play on a PC big screen or use mobile devices like smartphones, you can enjoy the game’s fun anytime, anywhere.
【Foreign Envoy】
Foreign Envoy is a national instance mode where only the lord of the same country can simultaneously challenge their own country's Foreign Envoy. Winning the challenge grants tribute rewards. The Foreign Envoy instance is divided into multiple levels, with higher levels being more difficult.
【Regular National War】
Players can attack ordinary cities at any time. This type of national war is intended to pave city routes for large-scale national wars and to facilitate the occupation of strategic fortress cities.
【Gold City Battle】
From 12:00-14:00 and 20:00-22:00 daily, players can attack large cities. Players can use tactics such as ambushing and barring soldiers to obstruct opponents. After conquering the city, more gold rewards will be settled during the autumn harvest each year.
【Xiangyang Battle】
All server players participate simultaneously in attacking the largest city in this game (Xiangyang). The country that remains in the main city of Xiangyang will be the hegemon when the next Xiangyang battle starts and will receive hegemon rewards.
【Bullet Screen Game & Trading Hall】
From 14:00-18:00 daily, players can play the bullet screen game "Call Me Great Sage" at the Fenge Post Station to win unbound gold coupons or gold, which can be used in the trading hall to purchase needed resources such as grain, silver, timber, pig iron, etc., from other players.
【Game Base】
Game character data can be shared; accounts from Steam PC and Taptap Android are linked.
Rewards: Non-bound gold vouchers *320, Non-bound gold *3200
Permanent title "Steam Player," with special effects, Claim it in the email.
5 Gold Goblets for 200 consecutive draws in the Tavern Feast (Note: Worth 8000 gold)
【Cavalry Clash - Hero Summon Pack】
Includes: Gold Goblets *10 for 400 consecutive draws in the Tavern Feast (Note: Worth 15000 gold)
【Cavalry Clash - War Resource Pack】
Includes: Marching Orders *150, Gold Recruitment Orders *125, Silver *1,000,000, Food Supplies *2,000,000, Wood *2,000,000, Iron *1,000,000 (Note: Worth 30000 gold)
The trial version includes the normal content of the game, but it does not include the rewards available in the full game. The details are as follows:
1.No data transfer between the trial version and the full game.
2.No additional rewards are given.
官方Bug反馈QQ群:345365742
Discord:discord.gg删除/ckmSrmcxgv
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Vietnamese, French, Italian, German, Spanish - Spain, Russian, Indonesian +5 more
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
BROOO THIS GAME SO CRAZYYYY MORE FUN I PLAY THISSS!!!!
they dont have in-app pruchase for steam., and every item is overpriced
생각보다 재밌습니다~ 무과금도 할만한데 중요한건 서버에 사람이 5명도 안된다는 점이 아쉽네요. 게임하실 분은 인터내셔널 서버 오셔서 서버1번 촉나라 오세요~
客服态度好,游戏挺好
我来了 你在吗
This is a user who played the game for the first time more than two months after the game was launched. To conclude, Game Quest exposes a circular error. we need to conquer the castle to raise your level, but we cannot occupy the castle because our level is low. To raise the player's level, you must upgrade the level of the government office. To raise the government office from level 16 to level 18, you must occupy a castle in another country. However, since I have been playing in a country where there are no long-running players for two months, my level is fixed at 48, and the enemy country's castle defense forces are linked to the level of the enemy king, reaching 78 from 72. I have to occupy the castle to raise the levels of my troops and generals, but the level difference is so large that combat is impossible. In particular, the enemy elite generals randomly mixed among the defense forces are about 5 times more powerful than ordinary generals. A circular error occurred as to which came first, the chicken or the egg, and this caused people to lose interest in the game. If quick correction is not possible, not playing the game will be a way to avoid wasting time.
大地图不用像cok那样需要集结才能打架,不用依靠大户集结加成, 也不用像率土那样需要铺地才能打架,也不用依靠联盟活跃, 更像攻城略地那样,城市先连接才能打架,对pvp轻度的散户玩家友好, 本国城市需要完成民情解锁,前期解锁城市循序渐进,有点像攻城三国, 攻占城市需要排队,前期可用编队数量略低,可以考虑前期小额付费多开几个编队, 战斗内画面有纵深感,有三国群英传的即视感,武将技能搭配丰富, 副本pve有点像傲视天地,可以扫荡刷装备,然后强化兵种, 大地图武将移动,可以考虑像建造那样,先达到、后计cd,感受能好一些, 希望后续多一些单机玩法,跟重度kvk游戏做出差异化,让rpg和slg比重持平, 可以考虑有个主角,多一些角色情感上的剧情,例如像三国志9那样开后宫, 可以考虑像幻想曹操传那样,每个后宫npc都有专属情感上的剧情和皮肤, 可以考虑rpg和slg互相影响,rpg的装备影响全部兵种,slg的总升星数影响主角能力, 大地图也可以考虑为rpg做一些专属的探索区域,例如主角可进、部队不可进的区域, 不过前期服务器bug略多,加油。
非常好玩
good to play i am very have fun, come join us play this game
Nice game with a lot of possibility for hero build
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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