
Grab your backpack and get ready to explore the seemingly peaceful lands of Cauldron Craft. Explore various areas, gather magical items, and craft, craft, CRAFT.
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About


There's a whole world out there to explore in Cauldron Craft. And even more to craft!
6 explorable areas to forage for items.
200+ magical and unique items to discover and craft.
Can you figure it out? Can you craft the ultimate item?
A magical tome is here to help!
The tome provides answers. The tome provides rewards.
And most importantly...
The tome requests you CRAFT!!!

Dress to Impress
You can wear your newly crafted trophy and have it follow you on your journey!
Don't let the weather bring you down. Customize Lemon to your liking, whether it be a new shirt, hairdo or cape.


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Dev built the game ground up, including all the graphics. Very cozy game with a cozy atmosphere. Good gameplay loop! Itches the grinding and crafting kick for me! Highly recommended! Got an achievement for click spamming an item 10/10
Lovely handcrafted game. I watched several of the live stream devlogs of the game. It's a fun cozy crafting game, my daughter and I enjoyed it.
An adorable game filled with whimsy! Get ready to craft because the whole world is your cauldron. Highly recommend!!! Also the background music is 10/10 someone make a playlist on youtube
This is a very relaxing and cozy game! The art, animation, and music gives off a handmade retro vibe. There are so many items to craft and collect. The crafting recipes are pretty straight forward. And it's funny to see the logic on some recipes too haha (what would this make?!?!?! carrot + charcoal + snowman) But yeah, I come back to this game from time to time to just chill, vibe, and unwind. I definitely appreciate this game a lot more when I realize that all of this was done by a single dev!
[h1][b]像素的炼金工坊,没有肉腿但有收集马拉松[/b][/h1] [hr][/hr] 在点进游戏的主界面中,其一个TAG让我非常好奇,收集马拉松(Collectathon),这种题材甚至在网上专门的词条都不算多,在对本作体验之后,我感觉《Cauldron Craft》是最纯粹的收集马拉松骨架游戏,是因为与《动物森友会》(这个收集马拉松还伴随着模拟经营)《马里奥奥德赛》(这又多有关卡制的跑酷闯关)这类虽然也是收集马拉松,但是会用其他的要素进行游戏性上的补强。[b]因为同样收集着让人犯困的异度神剑,我会因为其中的王道叙事或者完整生态链而咬牙坚持,甚至3和X里面反派一个个冒出来,打败他们也是收集人物图鉴了就当,所以罐头游戏的收集要素也有,如果没有电子ED可以先去试试3A。[/b] 本作就完全只用了昼出夜伏的野外修行女巫视角,去畦田山野中点按左键进行资源采集,然后晚上回来之后在大釜中进行合成创造,排列组合将原材料变为炼金产物,炼金产物与原材料进行二次合成,又能创造出新物体。不断消耗资源、不断补充库存,本作真的就是完全意义上的[b]依赖收集,并且需要玩家像马拉松一样地坚持下去,因为UI比较简易,游戏一定只是个办公摸鱼休闲品,难谓特别有正反馈。[/b] [h2][b]外出:关卡制的限时野外资源采撷[/b][/h2] 本作的对立类型当为“自动放置增量游戏”: ①放置挂机的AFK让物资随着时移自生,收集马拉松的[b]手操注定玩家需要自力更生,到了一块野图,[/b]玩家需要对不断生成的林木、顽石进行平A收集,当然,为了防止玩家因快速毕业而让游戏迅速无趣,本作对于收集的背包上了槽位锁,即玩家一开始只能对3种特定资源进行收集,多余的物资只能暂时舍弃,因此每一张图都需要玩家进行复刷。 ②放置挂机并不要求资源种类上的繁多与全收集,而是通过刷宝(比如说诸天刷宝录),完成数值/装备稀有度上的提升。但是本作物品稀有度的上升不那么关键,因为不同稀有度(本作中称为品质)的物品不如[b]将物品种类全收集[/b]。 ③挂机游戏中时间越久,战力越强,本作中因为每一关的闯关有限时,时日推进虽然玩家的物资总会最终丰盈,但是单局之内的时间压力需要让玩家牛马般亲手强化自己,而不是[b]坐等强大。[/b] 手动采集的乐趣会衰减是一个弊端,但是如果像本作这样,30秒一关,偶尔开个小半小时倒也不错,因为手动本身就是[b]理顺的过程[/b],对于喜欢收纳归集、恢复井井有条全图鉴的玩家,倒也能给一些心流上的助益。 [h2][b]归家:合成式的炼金坩埚新物制作[/b][/h2] 当荒野上素材搜刮差不多后,便可以来到炼金工房的第二步了,即熬煮素材,合炼新物,单个素材大多可以在加工后转换成新物,而随着游戏推进,一锅可以进行两个以上的合组后,物件的合成就比较考验玩家的排列组合了,好在作废的合成表会被标注出来,玩家不会因此多什么无用功。 [h2][b]后院:不时的彩蛋以及稳定的额外资源产出[/b][/h2] 当然,本作也不是完全没有剧情驱动,游戏中女巫的后院就像马丁的早晨那般,随时随地都能变出一些新玩意儿,甚至会开出一个时空裂缝,让玩家解锁新的一段剧情。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
Very fun casual game. I love the graphics, music, and addicting loop of going out for resources and then going back to make new recipes. 10/10 - can't wait to see what ByePigeon does next
10/10 game art is good and game is worth it if it goes on evil sale for 100 dollars
A cute whimsical game where you gather and craft items. You play as a wizard exploring the different lands with a talking cauldron. I found myself wanting to try and unlock all the recipes I could find. It's a chill, cozy, relaxing to play in your free time. I really liked looking at the different biome artworks and the instrumental music. It kind of gave me nostalgic vibes to my Maplestory days. Definitely worth a try!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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