
Catch & Defense is a unique mix of tower defense and monster collection. Build your team, defend your base, and use powerful creatures in a strategic game where every decision counts. Capture monsters, unleash them in battle, and combine their abilities to create unstoppable synergies.
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Step into dangerous biomes where waves of all kinds of monsters will try to bring you down. To survive, you’ll need to build a solid defense with strategically placed turrets. But survival isn’t enough… you can strike back in a unique way! Every enemy monster can be captured and turned into part of your defensive card deck. Harness their powers and abilities, combine monsters and turrets, and discover the best synergies to overcome the challenges of each run.

Before each wave, you’ll have the chance to expand the terrain, creating a map that grows larger and longer with every step, forcing enemies to take more challenging paths. Each expansion is generated randomly, ensuring that no two runs are ever the same. On top of that, biomes can change from match to match, altering both the look of the environment and the types of monsters that appear. Every attempt becomes a truly unique experience.

The world is home to 70 different monsters and 10 unique turrets. As you encounter them in battle, your Monster Book will gradually fill with new entries: every creature you face will be recorded with its description and stats. Defeat and capture monsters to unlock even more details, including how many times you’ve bested or captured them. Becoming a true monster master means completing every last page of this book!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Portuguese - Portugal
Reviews
少しプレイした時点でのレビューです。 TD(タワーディフェンス)×クリーチャーコレクターで自分の防衛拠点に向かってくる、モンスターをネットで捕まえて味方として召喚するといった内容。 今は雷属性をメインに数回遊んだ程度ですが図鑑を見る限り結構な数がいそうなのでこれからの図鑑埋めは楽しみにしています。 が、TDとしては敵がくる方向を自分で伸ばすのは面白いと思いましたが、それ以外は結構単調なTDです。 なのでクリーチャーコレクターが好きな人にはおすすめしてもいいと思いましたがTDがやりたい人にはあまりお勧めできません…といったゲームです。 とりあえず全実績は目指していこうと思いますが実績を見る限り結構な作業な気がしています…w じゃ👋
Bon twist dans le genre, ça peut être difficile de capturer les monstres, à voir s'il y a pas un bouton pour ralentir le jeu quelque part. Je ne suis pas un habitué du tower defense, mais le jeu propose plein de paramètres et j'ai l'impression de passer à côté tellement j'ai hâte de lancer la vague suivante.
Siendo fan de los tower defense me ha parecido que es un muy buen juego con un concepto ingenioso que lo diferencia de los juegos del mismo género mas clásicos. Es muy entretenido y la mecánica de comprar/vender para pasarte los niveles es bastante interesante.
If you like monster capturing and tower defense, you’ll probably enjoy this roguelike! I’m definitely going to try to complete the Monster Book!!
Buena mierda
A unique spin on tower defense! In Catch & Defense, you gain new towers by capturing enemies with nets. Then you can deploy the newly allied towers and fight off the next wave of baddies. When you play a tower, it gets more expensive to play another of the same kind. This leads to trying to minimize the number of deployed towers while still surviving. Tower rarities, along with the number of times you have played them this game, determine the cost. Killing enemies, no matter the rarity, will give you 1 gold, so you really have to save up for the late game, if you make it that far. You start off at 10 waves, and only when you clear the level with that many waves can you progress to 20, 30, or 40. 10 is very doable and gives you a good starting point to learn the game. As you clear waves, you gain some sort of "ticket" currency, which allows you to unlock new heroes and upgrade the existing ones. Your "heroes" are the characters on top of the tower you must defend, and they all have an elemental alignment. There are 7 heroes for the 7 biomes. There is a bit of a learning curve, both with what elements are good against the others (use the key at the top right for more information, but you will have to memorize most of it to "get good"), as well as with how to expand the map each round. Placing the towers gives you a "shadow" of where it will affect, which is both intuitive and helpful. When you try to use a net, the game pauses, which is great. You can remove old units both on the map as well as in your 6 slots, which is extremely helpful late game. As for areas for improvement: 1. The "Select" button for your upgrade every round often doesn't work. I suspect this is because a hidden element is blocking most of it (Z-index / placement issue), so only like 25% of the button works. This was very confusing at first, until I realized I **could** select it if I clicked the right part of the button. 2. It is not clear which towers are AOE and which are single target. You have to capture them and view their details, either via the symbols in-game (which thankfully have tooltips), or in the Monster Book. 3. Units only count in the Monster Book if you captured them while you had an open slot (of the 6 available). This was confusing, as I was sure I had captured units, but they didn't count in the Monster Book. 4. The enemy units stack up on one another, and it's very difficult to capture the enemy that you intend if there is more than one in the area. 5. Using a net is very confusing at first. I couldn't get anything to happen. I finally realized that you have to click on the big net, not the button with the net (why does it look like a button in the first place???). This would be a very easy fix to make it more user friendly. All in all, this is a very enjoyable game. The early levels are good for beginners (you don't get totally stuck early on), and it gives you time to learn the strategy and units. Games start out quick and grow up to about an hour and a half. You can't save in the middle of a game, so as you get more waves, be sure to set aside the time to complete the run!
Good tower defender, it can get complicated at times if you don't plan your defense well.
Its funny to capture and use the same monster that attack you as turrets! If you like the tower-defense roguelike style you should give a try
[h1]你是怪物也是塔[/h1] 本作是一款挺有创新想法的塔防游戏。玩家的目的是守卫中心塔,初始时只有很小的一块区域,但地图会随着怪物进攻轮次的增加而逐渐展开扩大,相应的防守路径也会明显拉长。玩家不但可以使用一些常规的防御塔布防,还能把来犯的怪物抓起来当另一种类型的防御塔,可以说大大提升了布防策略,也显得相当有趣。每个轮次结束后都可以选择相应的增益,5轮次后还会有BOSS战,非常推荐一试。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
Juegazo, no puedo parar de jugar, una vez entras no puedes salir, la verdad que es bastante sencillo de aprender a jugar y podría estar jugando mucho tiempo sin aburrirme.
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