
Hack, slash, and smash your way to victory in this award winning 2D arcade adventure from The Behemoth!
Most likely between $25.1M and $71.1M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $1.47 on Steam · Brazil (−90%). Compare 15 prices in 15 markets →
Reviews
Themes across 2163 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
pinche juego es la mera verga del puto caldo de steam la animacion es de lo mejor alch admiro al creador que se ve que no falto a ninguna clase de diseño nmms en mejor puto juego en la vida recomendado
Simple and neat little game with an artstyle and presentation that draws from 2008 Newgrounds, which makes sense as the dude that made the site was one of the leads and the music was made by a few people who were pretty popular on Newgrounds back in the day. Like Waterflame. Gameplay is simplistic, being a two button beat em up with a magic system that is also simple. (All characters get access to a splash that deals knockback, further investment gives you things like a highly damaging "projectile" a "magic-jump" that knocks enemies in the air and lets you jump high, so on and so forth. Also all done with two buttons) but it can become a slog if you are playing solo. I also would not recommend trying to get every character all at once, as characters can (outside of dlc, Hatty, arena unlocks, and insane mode unlocks) only be unlocked through beating the game, fully. So you can't cheese it in multiplayer by having someone who has beaten the game host and just killing the wizard a bunch of times. And there are a lot of characters that are unlocked this way, with whole character unlock diagrams and it's just... don't! Don't do that! Unlock them as you go, for me I tend to unlock a new character whenever I remember this game exists on whatever platform I am currently using and beat the game once again. The game does supper from the issue of: How do you detect depth in a game drawn using 2d assets that is made 3d? So there are times attacks will miss because a character was JUST in front of it or behind it, and it is jank but it's a sorta jank that comes with the artstyle and engine used.
recuerdo que lo jugaba en las maquinas de videojuegos en 2015, es demasiado bueno para ser verdad, me encanta 20/10 y good
tak bo przemek to siur
mt foda
A fun, easy game to play with friends—that until you try to 100% it.
oui.
William
very fun "with freinds"
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