
Capsule is an action shooter with Roguelike elements to manipulate cute dot characters. The world is turning into evil. Become a hero to defeat evil and restore peace.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table] 小清新的像素风格,有点像是马卡龙的配色很可爱。 战斗是单发射击,弹频极慢,需要把握好节奏才能命中敌人。 前几关几乎完全无压力,到后期无论你存留了多少血都要提防敌人近身黏上你,很可能直接把你一套带走。 有四大页的随机物品。但是金币获取和尝试物品的利用率极低。数值存在很大的不合理性。 锁低分辨率,且四周大量黑边,让画面更加局促,可视范围和移动范围更小。 总的感觉这款游戏像是一个美术高手在练习做游戏。 解锁的第二个拿饭铲的女性皮肤,攻击有BUG,射击一次后直接卡壳无法继续发射。
Short version is the game isn't done. How not done? There are no options for adjusting window size. The problem is someone put a lot of work into this. The art is great. The story seems fine. Combat kinda works. However it's in a state where my 18 minutes of play reveled critical flaws; you get stuck on walls and enemies. It has keyboard movement with keyboard aiming with tiny projectiles against spastic enemies. The drop system also seems to be compromised; health drops were everywhere when at full health and then rarely showed after taking damage. It's like someone made the game and never added the polish or ran it through QA. It's a shame for the work to go to waste, but it's just not at a level where it should be sold.
MEH przepraszam ale gra jest strasnzie odwórca nie peolcma ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
[table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table] 画面确实不错,但是移动和射击的手感并不能让玩家很快适应.包括移动也是有延迟的,加上射击自带后坐力的原因,让玩家躲避弹幕时并不方便.也没有无敌帧的技能,让玩家在本就小的地图里,可操作性并不强. 另外对每个角色每个道具的说明并没有做,但玩法已经很完善了.
[table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table] 地方太小根本没地方躲,武器的判定又窄,BOSS刷多几只苍蝇就GG了。画面不停的晃眼睛瞎了,物品没也地方看效果。。
No key binding=thumb down. This is unplayable on my AZERTY keyboard. The game itself looks like an attempt at a roguelite arena shooter, but very lazily done. I have nothing against minimalism, but the game is just too simplistic here. The dev should have kept working on it till it's done. There is literally no option menu, except for the music volume. Lots of items listed in the menu, but no way to know what they do. They're just there. Even after you pick them up in game, it's not clear what they do. There seems to be stats to your character but it's not accessible. When you die you just restart. I'm not a fan of the art style either
아기자기한 게임 하지만 단점이 창모드 밖에 안된다. 전체 모드 였다면 좋을 듯 하다. 눈이 너무 작은걸 봐야하니 눈이 금방 피로해 진다. 그리고 캐릭은 아기자기 하지만 캐릭의 차이가 없다는 점이 아쉽다. 화면 대비 너무 모션이 크기도 하다. 아기자기한 매력이 있는 게임이다.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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