
Renovation game where you can paint,fix and collect stuff in construction house.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
la taza va en la cagada
I like that u tried to make the features of house flipper but I have to say that this game needs to be optimised bad.I only get 8 fps and i can't enjoy the game that much i will like if You will add some graphics setting,I hope u will update the game.
Candy Renovation - to gierka 3D z pierwszej osoby w której zbieramy śmieci, naprawiamy płotki oraz zmywamy spraye. Możemy również malować ściany, podłogi i sufit. Da się zdobyć wszystkie osiągnięcia. ✅ Mi się podobała, polecam 👍😎
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Concurrent players on Steam, sampled daily since tracking started.
Mid
They liked the idea of these real-life simulators and tried making a game with the same idea, but sadly, it came out really bad. I just want to tell the reasons why the game is bad and not worth buying, even if it's not that expensive. After 18:00 or 6 pm, the game suddenly becomes darker and soon black. I couldn't see anything except the lamps, which don't work. There is no ceiling, and when I try putting it up, I put it on the floor instead. Some walls are not connected, making me see the skybox, and also, the wall with the door is only visible from one side. And lastly, the building I have to renovate is very big, and I can't add objects to it, making that space useless.
nope
Boh, per due euro credo che c'è a chi piacerebbe, personalmente non mi ha minimamente divertito però ok
I scrub scrub scrub, then grab grab grab the trash, then i BONK BONK BONK the fences, then i munch munch munch the cake then BOOM. I'm done. What happens after that? Pure joy.
Candy Renovation is a small indie renovation simulator developed and published by Bonittor Games that focuses on simple cleaning and restoration tasks within a single construction site environment. The game places players in the role of someone tasked with turning a messy and partially completed property into a cleaner and more presentable space. Rather than presenting a large-scale property management system or a narrative-driven renovation story, the experience emphasizes a relaxed, task-based gameplay loop built around painting surfaces, tidying up clutter, and gradually improving the appearance of the surroundings. From the moment the player begins exploring the area, the objective is clear: take a chaotic work site filled with debris, stains, and unfinished structures and slowly transform it into something organized and visually appealing. The core gameplay revolves around interacting with various tools to repair and refresh different parts of the building. Players navigate the environment in a first-person perspective, selecting equipment from a simple tool wheel to perform specific actions. One of the most frequent activities involves painting walls and ceilings, allowing players to apply new colors that instantly change the atmosphere of the building. Alongside painting, the game introduces a variety of maintenance tasks such as scrubbing graffiti, removing trash scattered across the ground, and fixing damaged structures like fences. These activities are intentionally straightforward and easy to understand, requiring minimal mechanical complexity. The result is a casual and accessible experience designed more for relaxation than challenge, making it easy to jump in and start making visible progress within minutes. Exploration also plays a modest role in the experience. While the environment itself is not particularly large, players are encouraged to move around the property and inspect different corners of the construction site. Hidden throughout the map are collectible cakes that act as small secrets waiting to be discovered. Finding these collectibles unlocks Steam achievements, giving completionists an extra incentive to thoroughly explore the environment rather than focusing only on the primary renovation tasks. Although the collectible system is relatively simple, it adds a light sense of discovery that breaks up the routine of cleaning and painting. Visually, Candy Renovation adopts a straightforward indie aesthetic with functional 3D environments that prioritize usability over visual complexity. The graphics are modest, featuring simple textures, basic lighting, and minimal environmental detail. While the presentation does not attempt to compete with larger renovation simulators, it still provides enough clarity for players to easily identify surfaces that require cleaning or painting. The interface is similarly uncomplicated, with a clean HUD and a tool selection system that keeps the focus on performing tasks rather than navigating menus. Sound design is minimal but serviceable, with subtle background audio and simple effects accompanying each renovation action. One of the most noticeable aspects of the game is its limited scope. Unlike more expansive renovation titles that include multiple houses, extensive customization options, or financial management systems, Candy Renovation remains focused on a single environment with a relatively short list of activities. This design choice keeps the experience compact and easy to complete but also means that the game can feel somewhat repetitive after a short period of time. Once players become familiar with the cleaning and painting mechanics, there are few additional layers of gameplay to keep the experience evolving. For players who enjoy longer progression systems or creative interior design mechanics, the game may feel somewhat barebones. However, the simplicity can also be seen as part of its appeal. Candy Renovation functions well as a relaxing, low-pressure experience where the satisfaction comes from gradually improving the environment through small tasks. Watching a messy space slowly transform into a clean and restored building can be surprisingly rewarding, especially for players who enjoy the calming nature of “cleanup simulator” style games. The game’s lightweight system requirements also make it accessible on a wide range of computers, allowing players with modest hardware to run it without difficulty. Ultimately, Candy Renovation feels like a small experimental project that explores the satisfying mechanics of environmental restoration without attempting to build a large-scale simulation around them. While it lacks the depth, variety, and polish found in more established renovation simulators, it still manages to deliver a brief and relaxing gameplay experience for those who appreciate simple task-based games. Players looking for a quick and inexpensive simulation to unwind with may find some enjoyment in its straightforward design, though those seeking deeper systems and long-term progression may quickly exhaust its content. Rating: 6/10
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