
Ed broke the curfew to visit his friends in order to find out the truth of his granddaughter's disappearance, but the truth was far more terrible than he thought.
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Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有BUG 獲取女人的外套後去折斷樹枝,外套消失但樹枝沒有出現在道具欄 在去點樹枝會說,樹枝已經拿到,但並沒有,地上也沒
太短了!刚感觉要开始了就寸止了...不知道能不能在明年前看到贝克=(
创作不易,支持作者一下
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
期待下个部分
没有了解过原作,单从游戏个体来看能看出很多的coc跑团元素(包括旁白,检测以及一些对话方面),游戏性主要在于解密。就几个场景的解密来说流程较短,逻辑性也还可以。(钥匙和衔尾蛇的对应比较喜欢)美术风格也很有传统克系的感觉,整体氛围很好。流程和展开方面还留有很多制作空间,希望能继续制作。
游戏很有感觉,期待正式版~
从b站追来,还是很有氛围。刚打到放石块的结局。0-8的衔尾蛇还是蛮有创意。小建议就是希望操作上能允许键盘控制走动就好了,鼠标点不得劲。加油~
催更催更!特别喜欢的两处,一处是挎包那里悄悄走掉的小羊羔子(?)一处是醒悟鉴定失败,闪电中看见的巨大身影。 太帅了,我当调查员就是为了见证这些人外生物。 [strike] 闪电中见物也算是克苏鲁的经典桥段了吧,就吃这一套,多来点 [/strike]
爽!
很短很克!密码的谜题有待改进,其他地方都是excellent,期待续作
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.