
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.8Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A great journey to speak to the earth's manager. 10/10 would Karen again
Великолепная игра с затягивающим геймплеем, играл я до тех пор, пока не прошёл на максимальной сложности, что было очень интересно. Из плюсов конечно же сюжет, много разных взаимодействий вне основного сюжета, механика игры, приятная глазу графика. Есть два минуса: эдельвейс может криво зареспавнить персонажа и автоподбор конечностей для передвижения иногда творит ♥♥♥♥♥, выбирая одну конечность несколько раз или выбирая конечность, стоящую в хорошем положении, когда есть другие не закреплённые конечности. Но даже так, я определенно советую к прохождению
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun game and a great story. The climbing generally feels very good though it can get a bit janky when moving around corners and in tight spaces.
Cairn is a truly spectacular experience, there's nothing quite like it. Through the somewhat janky and very occasionally inconsistent climbing system, when everything flows right climbing in Cairn feels perfect. It's not really physically similar to actual climbing especially when you fight against Aava to climb the way you want her to, but in terms of simulating the strain and planning of an actual climb it's exhilharating. To compliment this, the aesthetics of the mountain in sounds and visuals is phenomenal, it leads perfectly to lose yourself in it. It would be amiss to not also commend the story, which tackles this exact feeling of losing youself in the climb, Cairn is crafted with great artistry within every detail in its entirety and definitely worth at least a try.
玩法、美术、剧情、场景上都不错,值得一玩。 但是,前提是你能忍得住这个攀爬系统的恼火,仅限于但并不包括自动乱选手脚、莫名其妙突然抽搐、缺斤少两的物资,尤其第一个真的需要优化一下。
艺术已成
Carin est une œuvre haletante et profondément émouvante. C'est une véritable réussite !
Franchement cest un 5/5 !! En plus des graphismes absolument merveilleux, l'histoire est folle. J'ai déja eu un coup de coeur en jouant plusieurs fois a la démo. Mais la j'ai été surpris ! je ne m'attendais pas a avoir une histoire autant développer, a avoir autant de choix etc. Quand je l'ai (enfin) acheté je m'attendais a juste essayer de survivre et grimper simplement. Je m'attendais pas a etre à 100% dans ce personnage et a autant découvrir la montagne. Tout les détails sont incroyable, tout est précieux, c'est fou ! merci mille fois d'avoir créé ce jeu, qui passe top 1 dans ma liste ! (ptit spoil : j'ai trouvé l'edelweiss nacrée !!!!)
I have been gaming since the early 80s. This game is unique. It's calming but makes me think. It's peaceful yet anxiety producing. I find myself starting again as I want to try new paths. It's a fantastic game. Note. I personally have found keyboard + mouse more effective than controller.
真的能让自己静下心来,很优秀的作品,结局也很震撼,非常推荐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $746 | 4 | 0% | $5.99 | |
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| $20M | 32.4K | 88% | $24.99 |