
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.8Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра, о которой я мечтал, когда увидел механику скалолазанья в Uncharted 4, вот только там персонаж хоть и тянулся к выступам, все равно прыгал на них всем своим весом. А CAIRN смогла — отличная проработка управления конечностями, растяжением тела. Не хватает, по моему мнению, только мелких доработок по типу улучшения работы с тросом, влияния веса сумки, ограничения движения конечностей. Советую проходить только с геймпада. Если вы используете автовыбор конечности — прохождение не легитимно. Если вы перебираете конечностями, как осьминог — прохождение не легитимно.
升天了!沉浸感十足,一周目耗尽了没有精气神玩二周目了~
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great journey to speak to the earth's manager. 10/10 would Karen again
非常优秀的游戏,从游戏玩法、配乐、演出都是一流水准,整体的故事及艺术升华我是非常喜欢,如果我能有如此的时刻也会是义无反顾的终于这上山的路吧。
玩法、美术、剧情、场景上都不错,值得一玩。 但是,前提是你能忍得住这个攀爬系统的恼火,仅限于但并不包括自动乱选手脚、莫名其妙突然抽搐、缺斤少两的物资,尤其第一个真的需要优化一下。
可能会死,但不是现在
Very Accurate to real life sport climbing, minus the climbot allowing you to create bolts to anchor in wherever you choose, incredible detail on the climbing mechanic of how Aava accurate grabs each hold and needs security in order to keep herself on the wall. Great game 10/10
This games story and visuals are beautiful. Going beyond your limits and sacrificing everything for a goal. The "smart limb choice" can be a bit janky at times but for me it didn't get in the way of the game and the story. So far I have only achieved one ending but it made me cry. I love this game and can't wait for the dlc!
Really fun if you don't mind spending hours in a rock climbing game, moving one limb at the time. The climbing becomes almost meditative, and it's a lesson in not getting frustrated and keep trying when you fall for a 5th time in a row. Great environmental storytelling, as well as great storytelling in general. There are survival elements to it, which can get a bit challenging on the middle difficulty if you're not careful - personally, I decided to start another save because I ran out of food mid climb. It's a very unique experience - not just a climbing game, but more like embarking on an adventure yourself. Definitely recommend it if all that sounds like something you'd appreciate. Plus, the photo mode makes for great desktop wallpapers.
I have been gaming since the early 80s. This game is unique. It's calming but makes me think. It's peaceful yet anxiety producing. I find myself starting again as I want to try new paths. It's a fantastic game. Note. I personally have found keyboard + mouse more effective than controller.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $746 | 4 | 0% | $5.99 | |
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