
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.7Kreviews | 94% | — | $20.1M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a damn neat game, nothing life changing yet the atmosphere and vibe of the game and its harsh fairness to how you climb some routes is worth the play. So far I've done just the one ending and have dabbled a little with the hardest difficulty, not for the weak at all. It's a decent game, if you also like bouldering/climbing or even hiking then this game has done its best to replicate how it feels to climb an actual mountain. The game may have some visual artifacts and if you find it important that some visuals are buggy looking then you may critique that but a general inspiring and shut your brain off story
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Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game awesome music You must get to the top.
Stylistically, thematically, mechanically amazing game, huge respect to the game designers and devs for making this work so well. However, a few issues on the tech side (HEAVY GPU usage) and the odd bit of jank. If you can look past it, definitely do.
掉下去就想把手柄扔出去,但是爬上去风景又特别好。我的年度最佳。
[b] 13h00,06s [/b] C'est le temps que j'ai mis pour gravir ce chef d'oeuvre visuelle, audio et narratif. [b] 13h00,06s [/b] C'est le temps que j'ai mis pour connaître une fin digne des émotions que j'ai traversé durant l'ascension.
♥♥♥♥♥♥ ии управление.я на последнем издыхании, мне надо поставить руки, а мне предлагают ноги, я не успеваю и падаю ♥♥♥♥♥ в самый низ
Muito bom. A gente treina e melhora tecnicamente. Gostei do avatar da E. upada (ninguém vai entender isso. Como será que ela está, na casa da irmã?). Observação aos desenvolvedores seria de que a movimentação do boneco é uns 50% da jogabilidade, nesse game andar mais rápido e pular são muito fracos, irritantes, várias vezes tudo parece ficar em câmera lenta apenas. É incomum um jogo em que a movimentação é excelente e, em geral, os de engine Unreal são os melhores. O climbot às vezes atrapalha ficando bem no caminho. Pensei se seria legal ter a opção de descer a montanha. Isso.
What a beautiful experience
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 88% | $23.99 |
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|---|---|---|---|---|
| $20.1M | 29.6K | 90% | $19.99 | |
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| $20.2M | 174.3K | 93% | $4.99 | |
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| $20M | 32.3K | 88% | $24.99 | |
| $20.4M | 175.5K | 88% | $7.99 |