
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
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About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 686 reviews with recorded playtime.
Reviews
Themes across 686 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Yeah, this is great. You should try it, you probably never played anything like this. For me expirience playing this game was somehow similar to my expirience playing Outer Wilds: it's was not easy, it was frustrating at times, and after completion, I know I will think about this journey for many many years.
In this game you go on a Journey. You meet challenges and friends along the way. Fight you're way through starving and thirst. You look up and cant even fathom how long you're way's till thy reach the Top of the Mountain, till the PEAK Consums you're Soul and takes your Place as the Living being that Took a Challange upon themself to Finish a Journey. A Journey to be Completed by only thy Hand's and Feet till you're out of Breath.. out of way's to return.. out of.. Strength, to keep climbing, to keep your feet on the ground, to push that last bit of snow away and grab the STARS..... to reach the PEAK. Then you get that feeling.. when you're out of options and you're entire Body weight pulls you down to a ground you're not able to reach.. you try to grab onto the last stone in you're sight.. but you slip and fall meter's and meter's down.. till it stops.. suddenly you're back at the point you Could've sworn to be just a few moments ago. So you decide not grab the stone.. your find another way around the giant that calls you to the top. and then you see it... the Shining bright Stars in the Night sky. you grab upon them and pull you're way to the PEAK you where only able too reach because you did'nt give just gave up.. But then you look back at what seems to be yourself lying in the snow... not moving. You try to grab on the last piece of you but you're hand slips... You. Fail. You fail to grab on the last thing that keeps on this earth.. and then you Realize....... you're long gone. You're not a part of this forsaken world you never truly where a "part" of it. You where just wandering around in the empty fields that seem to be never ending. You're lost.. till you look up and see.... that Mountain... that PEAK that calls to every fiber of your being. You see it and just know what the point of it all IS. Suddenly the Fields dont seem so empty anymore. More like.. there alive. Like they where giving a Soul. Back in the present you see it.. the shining bright light that calls out you're name. You take one final look back at you're lifeless body. YOU are the Mountain now. YOU are the one to take the Lives of Countless other Climbers seeking that Fulfilling sense of Freedom. you reached it.... the PEAK. YOU ARE fulfiled you reched the summit the first one. yet.
屯屯鼠背了一大包吃的登顶,差点渴死
Une Master class!
यसले मलाई एपस्टीन फाइलहरू बिर्सन मद्दत गर्छ।
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这部作品绝对令人惊艳,没有复杂的关卡,烧脑的剧情,只是简简单单的攀登神山,甚至在过程中,你会感觉到有点无聊,但是随着剧情的深入,每一处风景,每一块岩石,都在记录你和前人的痕迹,无论是画面的饱满,背景音乐的回荡,都将让你深深的赞叹这部作品,他可能不适合所有人,但绝对会给你不一样的感觉,正如作品后的那句话,”对你来说登顶的意义是什么呢“
Wer Berge liebt, wird dieses Spiel lieben.
我理解人物在山上挂一会就累得不行,但是现在体验真的挺差的:玩家选好要调整的胳膊腿就要花费0.5秒钟,再蠕动到想要的点位又要0.5s,对准了又要0.5s,好不容易挂到点位后,又发现点位不符合游戏的舒适判定(即使玩家认为是舒适的),导致体力耗尽跌落。 也许真实的攀岩就是这样吧 —— 需要在短时间内做出决策否则就会体力耗尽。但是真实的胳膊腿也没这么难活动呀(明明有一个很好的受力点结果偏偏踩到光滑面上)!目前爬到70%左右,后期确实有点难,能不能开个简单模式,允许玩家选择肢体并且选择下一步点位的时候暂停下时间呢.... 游戏还是挺不错的,风景真的挺好,剧情还没看完 edit: 发现了设置中可以手动选择肢体、支点反馈,这游戏瞬间变人性化了
Très belle expérience solo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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