
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.8Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
крррррррута
Themes, writing, and story are on point. Art style is fantastic. The climbing isn't realistic but DOES make you feel the same way that climbing makes you feel, and it's sure not far off. I was convinced I was going to thumbs-down this one because of some quirks - Aava sometimes gets fatigued and falls off the wall for no reason with four solid grips, or freaks out while standing on a ledge that shouldn't require hands. Also very occasionally the engine guesses very badly which limb you need to move, or seems to intentionally plant your hand/foot in an insecure spot right next to a great hold. All those lead to some frustrating issues, but I ended up pushing through my halfway-rage-quit to enjoy the overall experience. I'd turn on some accessibility things, like "visual indicator when you grab a good hold" to limit some of the frustration.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| #155 |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好喜欢这种孤独感拉满的游戏
我已经很久没有不开修改器加速玩一款单机游戏了,《孤山独影》又一款神作,六个半小时登顶。10分好吧,游戏结束还可以把你的爬山路径打印到T恤上。在家赛博攀岩,安全。让不懂攀岩的人来玩也能体会到攀岩爬山的乐趣。无聊的徒步内容很少,这点好评。
There is a lot to like about this game and a lot to hate. Positives: it's a simple game that grips you. The climbing mechanics are great though the rag doll falling could be better but I'm not expecting AAA quality. The visuals are lovely, the change in weather is brilliant making it more challenging. It's great seeing how much you can push yourself. Negatives: the story like is pointless it really doesn't add anything to the game other than more annoying woke culture being shoved in your face. The robot that follows you around is a bit random. There isn't much to show you how your grip strength is until it's too late.
This is an amazing game. I never thought I would like a game about climbing. Since ive started the game i simply can't stop
a chill climbing game
climby climby fall. climby fall. climby explore. climby. eat soup. climby fall climby. 10/10 master of gravity.
cried like a goober the last 5 mins, almost fell a few times because of it lol
艺术与游戏性的完美结合
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
| $365 | 2 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 88% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $20.3M | 63.8K | 92% | $19.99 | |
| $20.4M | 175.5K | 88% | $7.99 | |
| $20.4M | 59.9K | 90% | $14.99 | |
| $20.5M | 38.2K | 91% | $19.99 |