
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.8Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a masterpiece. It feels like Death Stranding and Dark Souls had a love child on the side of a giant mountain. Add a beautiful story on top and it's an easy 10/10.
为什么要爬山?因为山就在那里。
我愿称之为我最最最喜欢的独游!艾瓦并不是传统意义上性格完美的女主,她十分孤僻不善交际,沉默寡言,脾气暴躁且偏执。我想,她也是在意山下的朋友的,只不过她的毕生所求不被理解。到了游戏中后期,艾瓦偏执地拔掉了通话的天线,彻底与山下断绝联系,可又在登顶前最后一个营地反悔,她试图表达些什么,可惜终究还是难以启齿。艾瓦第一次与马尔科探讨登顶的意义让我印象尤为深刻,马尔特并不坚定自己登顶的信念,但是我非常欣赏他初期的心态,他认为即便自己没有成功登顶,那就下山躺在面包车里看自己喜欢的节目。他怕死,可是怕死是人之常情,女主最后的登顶也付出了惨痛的代价。雪崩后女主爆发出了惊人的潜力,同时在紧张氛围的bgm里,我也在挑战自己的操作上限。游戏制作方无时不刻都在引起玩家思考,登顶的意义究竟是什么,历尽千辛万苦付出惨痛代价值得吗,因为一句“因为山在那里。”多少攀登者前仆后继。我想攀登的路上,艾瓦从来就不是一个人,而我操控艾瓦的身体一步一步往上爬的心路历程,也从来都不会感到孤独。也许登顶能让艾瓦逃离山下那些琐事,能在突破极限的同时感受到来自大自然馈赠的一片宁静。于我而言,攀登这件事情的本身没有这么多的原因和意义,不过是事后多余的赋予,无论是为了登顶而去攀登,还是因为已经登顶所以才回望攀登的一步一个脚印,好像都没这么重要。雪山自有神性,我坚信只要一直勇敢地出发,当下的每一瞬都是最好的礼物。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| #155 |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a masterpiece. Maybe a bit clunky at times but the overall experience is just amazing. Well balanced, extremely satisfying.
La plus belle découverte de l'année 2026 a mon goût. Le jeu ma ému de par sa beauté son histoire et sa musique sensationnelle. Le gameplay est intuitif. Ce jeu est une pure master class que je recommande sans hésitation et qui mérite que je laisse un message pour la toute première fois. Bravo a toute l'équipe, merci pour cette pépite !
Very much enjoyed Cairn. The climbing mechanics occasionally veer into frustration, but they generally feel intuitive and satisfying. There were a few moments where I wished I had a little more control over which limb I was moving, but the core climbing gameplay absolutely works. The atmosphere is excellent, and the soundtrack does a fantastic job of selling both the isolation and the scale of the mountain. The story didn't quite land for me. I spent most of the game feeling like every other character was trying to stand in the way of Aava's destiny. Don't worry, mate. I'm getting you to the top.
容错低,玩的大部分时间像区(bushi)代入感强手心出汗心跳加速,风景景确实可以。但价格还能再低一点吗?!
<3
THIS ♥♥♥♥ IS SO PEAK.
Kami calls
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
| $365 | 2 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 88% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $20.3M | 63.8K | 92% | $19.99 | |
| $20.4M | 175.5K | 88% | $7.99 | |
| $20.4M | 59.9K | 90% | $14.99 | |
| $20.5M | 38.2K | 91% | $19.99 |