
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.8Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
屎一样的动作交互,无话可说。
Buy this game. Great music combined with satisfying climbing mechanics. You do NOT need to know more. My only issue with it is there are a few rare bugs that can occur in bad moments making you lose energy and/or making you fall. 9/10
Too good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| #155 |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yeah pretty good
攀爬时每个点的固定都有一种爽感,赛博爬山原来也能这么爽。最后结局震撼得起一身鸡皮疙瘩。
登山体验非常不错,就是主角肢体太能扭了有些动作比较抽象。剧情也不错,无论最后是下山还是登顶,艾娃都突破了自己。如果制作组有钱了做一个3D真实画风的登山游戏应该会很不错。可惜的点是最后的登顶路稍微简单了点,可能是终极药茶太强了。然后主角这个性格我觉得很难代入,太神经质了,孤僻的同时偶尔还会发癫,每次她发狂的时候我都是先诧异然后考虑她的人设觉得也合理,但是游戏是我们来操作主角,这样就会减弱代入感,我觉得RPG游戏都可以不那么强调代入感,但是这种游戏沉浸代入是很重要的。换一个更正常的主角游戏体验应该会更好,可能结局的艺术性会削弱一点,但是我觉得游戏体验是第一的。总体是个好游戏,我给88分
Excellente surprise ! Ambiance magnifique. Il est exigent et difficile a maitriser mais tellement satisfaisant. "Une dernière grimpe et j'arrête….bon la prochaine alors…" Résultat: il est 3h du mat. 10/10 Super Nickel
One of the best game ever ever ! I do rock climbing since 15 years and this game is the best climbing and survival game i ever played. The freedom you feel, the music, the heart beating, the falls and the looting system, everything just feel like alpinism until the top ! the graphic design is fantastic !
true art
This game is great. Simply put. I reccommend giving it at least one playthrough, not for the story but more the satisfaction you'll get from reaching summit. I played the demo for this game a few months before it released, finally got around to playing the full game and I couldn't be happier about the decision. The climbing mechanics are the main reason why I like this game so much. It forces you to take your time and be methodical with your foot and hand placements, one simple mistake can cause you to lose lots of progress and I like that about this game. there are some parts of it that I wasnt too huge on such as the survival mechanics (which you can completely avoid by turning them off in the settings) and I wasnt too into the story but I did think Marco was a likeable character. Although I'm not into the story in this game, I absolutely loved the climbing and exploration. Giving you tons of oppritunities for replayability, with the ability to take any route you want, with many things to discover around Kami. I myself am goinng to be doing a free solo run and attempt to complete all the achievements. The only thing I wish this game had is a multiplayer mode, I think it'd be cool to climb around with your friends. Or even have a climbing gym option where you can create your own routes to climb with your friends, sort of like custom parks in the Ea Skate games. Overall I absolutely reccomend this title, it was a very challenging yet enjoyable experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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| $20.2M | 8.7K | 88% | $48.99 | |
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