
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.8Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Самый большой минус игры это сюжет и постоянно орущий гг. Исправить это недоразумение можно зайдя в настройки звука и выкрутить громкость голоса в ноль. Второй не мало важный минус увы не убрать, это душный финал
I'm not really sure what to feel at the end. A lot of good-bad emotions, and a lot less bad-good emotions. I felt like I actually finished a long journey, and the last push was me pushing rope (or pulling, in this case) just to get to the end. I love how I hated every second of it. Did it make me happy? I'm happy to say it didn't. For a game about rock climbing, there's a lot this game that needs to be improved... about the rock climbing. When facing flat walls, it's easy to register and plan what to do, since Aava's limbs move wherever they need to go. However, when things get a little multidimentional (chimney climbs, corners, etc.), that's when things get a little wonky. They get even wonkier with the introduction of ice climbing. Practically, your arms are now slightly longer, and need an extra 'oomph' just to stick. It sucked. Even worse are the jumps. There's a part where it was basically a skill check for a skill you only use 2% of the time - even then it just sometimes decides to not work at all. ...But do i love this game? Yes. So much so that I don't care about the technical issues. Rock climbing is hard, fellas, virtual ones even more so. Slap some chalk onto your palm, and climb that giant freaking rock. Troglodytes, my heart goes out to your folks. I'll see you all at the summit. I'm going climbing once more soon.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Une belle expérience, un jeu génial, malgré une difficulté importante, (qui peut rendre fou par moment)... il faut tenir bon, essayer encore... L'histoire et la manière de la jouer ne font qu'un. Une petite pépite que je garde dans mon coeur.
享受
really bad optimisation, simple looking game takes too much of effort to just run comfortably lols
Игра прекрасна во всех смыслах. Здесь замечательный сюжет, который отлично показывает, насколько человек может быть фанатично предан своему любимому делу и что ради достижения своей цели его уже ничто не сможет остановить. Геймплей тоже получился отличным. Да, по сути это обычный альпинизм, но как человеку, который регулярно ходит в горы, мне он очень понравился. Процесс лазания ощущается увлекательно и атмосферно. Из минусов могу отметить только отвратительный ИИ-помощник, который постоянно советует, какими конечностями двигать в первую очередь. Из-за его подсказок я несколько раз срывался, поэтому в итоге просто отключил его с ним играть было невозможно. И небольшой, но вполне законный чит: варите сверхмощный настой из трав. Для этого нужно несколько раз смешивать воду с травами в результате получится очень сильный настой. С ним можно забраться на вершину, ни разу не используя крюк. В общем, игра получилась невероятно интересной. Давненько меня не затягивало настолько сильно. Моя оценка 10/10!
最有成就感
就想加载到第一个存档点去看看之前爬过的路段 直接给我后面的存档干没了 要重新爬 心态爆炸直接删游戏了
good
对你而言,顶峰意味着什么呢?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
| $365 | 2 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 88% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.2M | 174.3K | 93% | $4.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.1M | 26.6K | 90% | $19.99 | |
| $20M | 32.4K | 88% | $24.99 | |
| $20.4M | 175.5K | 88% | $7.99 |