
Caelus Trident is the debut game from Fractured Rogue Studios LLC. Paying homage to the classic arcade shooters, you take on the role of the last ship of your armada trying to survive wave after wave of addictive space combat action.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
o kadar kısa ve dandik ki tek bir chapter koyup bırakmışlar 5 dakikalık oynanış var ücretsiz olmasa yüzüne bakılmaz It's so short and crappy that they saved it in a single episode.It's a game that will take you 5 minutes and it's good that it's free.
No suelo ser una persona que le guste poner reseñas negativas pero este juego es bastante malo y puede considerarse una beta para un proyecto escolar. Caelus Trident es un space shooter, un clon de Asteroids hecho en 3D con assets poco inspirados. Tienes a tu disposición tres naves: 1) Un avion que dispara rayos laser pero que necesita recargarse y no parece hacer mucho daño; su unico punto fuerte es que puede destruir otros misiles de naves. 2) Un avion con baja cadencia de disparos, 3) Igual que el anterior pero más rapido disparando. En los dos ultimos casos no son faciles de apuntar debido a un control excesivamente flotante. El trailer muestra estos defectos con toda claridad. Este juego tenia una interesante oportunidad debido a que propiamente no existen bordes. Si vas al borde superior o inferior reapareces en el borde opuesto pero no resetea correctamente la dirección, por lo que dispararas a ciegas. Sin embargo si se decide ir a los laterales he tenido el bug que me repone en el centro o proximo a él. Los graficos son feos. La musica no se relaciona con el propio juego y terminarás quitandole el sonido al cabo de muy poco tiempo por ser insipida. No hay variedad de enemigos más allá de los tres que existen. El juego es francamente corto: tres oleadas de enemigos y un jefe final que absorbe una buena parte de los disparos. El unico punto positivo es que es extremadamente corto: Puedes superarlo entre 10 a 15 minutos. Incluso siendo gratuito, no se lo recomendaría a nadie. Quizás tenga una curiosidad para aquellos que quieran tener juegos inusuales o historiadores/coleccionistas de juegos pero más allá de eso no le encuentro valor.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Péssimo! Além da qualidade horrível, ausência de qualquer som (salvo a música do jogo) e falta total de criticidade (é só um jogo de naves) terminei o jogo em menos de 5 minutos, literalmente, acho que se demorou muito foi 4 minutos, não vale nem o download. ----------------------------------- Terrible! In addition to the horrible quality, lack of any sound (except for the game's music) and total lack of criticality (it's just a spaceship game) I finished the game in less than 5 minutes, literally, I think if it took a long time it was 4 minutes, not even worth the download.
if this is your very first game and you just decided to test what and how you can do, then this is fine
Посредственный аркадный шутер на 3 уровня. Контента в игре нет, игра сделана крайне неочень. Желания играть пропадает после первых минут игры. Не рекомендую.
Caelus Trident, Fractured Rogue Studios LLC'nin ilk oyunudur. Klasik arcade nişancı oyunlarına saygı duruşunda bulunarak, bağımlılık yaratan uzay savaşı aksiyonunun dalga dalga hayatta kalmaya çalışan armadanızın son gemisi rolünü üstleniyorsunuz.
ugly and boring
Paid trash is bad. Free trash is better, but still trash. When paid trash goes free, you still get trash. You don't want neither paid trash nor free trash. Trash awareness is important. Stay alert.
Oyun ücretsiz aslında keyifli ve güzel bir oyun ama çok kısa yani bugün oyunların demosu bile bu oyunun kendisinden daha uzundur aslında zorlu haritalar getirseler daha keyifli ve eglenceli olabilirmişti.
It's like "Asteroids" but garbage.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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