
~ ~ A Comedic Mystery Visual Novel with Relationship Building ~ ~ Play as a paranormal investigator hired by the paranormal to investigate! Search for a headless horseman's missing head before the night is over.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
idk man the vibe was just there
Really cool game! I liked the visuals.
This game is so cute! I wish I could have spent more time with my "investigation buddy", and the music is really annoying at times. Despite that, the characters are very charming and makes this game worthwhile.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was pretty funny and exactly my sense of humor haha. loved the game, the art and dialogue. would recommend to anyone who likes magic and witty humor.
Short, but cute and funny.
very fun, relaxing and cute ^_^
It's a fun short game with nice music and a very charming artstyle reflective of the cast. After one full playthrough of a route and the different bad endings you can skip most of the main story given that it's the same each time and only read the different character interaction with the character(s) you choose as investigation partner(s). An issue I do have with the game though is the interface that is sometimes unresponsive and requires you to restart the game (like when you go into settings). Also there is a noticable tendency to crash sometimes. None of that makes it unplayable, but it can be a bit annoying. Either way I recommend this visual novel for it's lovable cast of characters and interesting story.
I liked the game I intend to play for a long time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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