
With the walking fortress Burggeist at your command, fight back the enemies and build "the Tower."
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, French*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
KESS KE C'EST KE CET OVNI ?
a fantastic, obscure little gem, burggeist is a weird mix of platforming, tower defense, exploration, and jrpg, with an incredibly cozy feel. the menu design is incredible and inspiring; any difficulty with navigating it is worth the artistic style, dont let them tell you otherwise. the vast majority of the credits are VAs and musicians; pretty sure it was a solo dev beyond the VAs and musicians. oh, and the dev made up a new language that the entire game is voiced in. absolutely amazing, i will rave about this game for years to come.
Really fun game, would definitely recommend. I'm surprised how this game isn't more popular, just the gameplay alone is amazing, while the graphics are definitely indie I don't think it subtracts from most of the game.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun, unique tower defense game where you have a mobile artillery platform following you around and blasting apart the golem-like creatures that try to take down your tower. It's got some neat platforming to keep you occupied while you explore the war-torn wasteland you find yourself in, and learn more about the world of Burggeist. You yourself can support your artillery by using magic spells which increase in potency the further away you are from the ground, which integrates the platforming and the tower defense aspects exceptionally well. This is not mentioning all the collectibles you can find across the world (which usually have combat applications), nor the wacky, fascinating characters which you will meet in [i] each [/i] tower, and whose quests you may complete for useful rewards. The story is just engaging enough to get you immersed in the world and the characters, but doesn't go into so much depth that it detracts from the gameplay loop of platforming around/exploring, finding towers, and building/defending them. The English translation is a solid 4/5 - you'll understand everything the game tells you. The boss fights could be a little more responsive to controls (I used a controller), but once you get the hang of them (and learn to leave some wiggle room for dodging) they're not too bad, and it's difficult to complain about fights that (as far as I'm aware) you can't actually lose. Overall, a real gem of a game. It's a solid recommend from me.
This is a wonderful hidden gem. It may look strange, it may feel strange, but it is the strange that makes BURGGEIST one of the most interesting games I've played.
games like this are truely gems man. i fear the day devs will just play it save and never release something like this. the story is just full on crazy but just as interesting. the battle system is also very unique and the ost is awesome too. iam SUPER sad this game is not more popular :(. also we just got a big update free of charge which made me finally commit to play this fr :D. 100000% must buy if you ask me.
BURGGEIST is one of those games that mystifies and intrigues, I want to know everything about this game. It is unique and compelling. Everything in the game is things you've seen before: open world, tower defense, rpg upgrades; but they are done in such an intriguing way that you can't help to play on. This IS creativity and more of what the gaming community needs!
This game is the true definition of a hidden gem. The world building and the combat are just so engaging. I'll def be playing update 2.
Indie development is a gift to humanity that keeps on giving. Never quite played anything like it
Although perhaps not a game for everyone, I enjoyed the experience quite a lot. Even with Japanese indie game jank present, the soul of the game shines strong. The gameplay is quite unique as far as I'm aware, mixing a tower defense with a orderable bombardment unit while the player character gets their own set of skills to engage in combat yourself like The start is admittedly a bit rough as you get acquainted with the game's systems and lack of options for defending your tower well. I don't think I could personally say that the gameplay ever really [i]clicks[/i], but you do ease into the flow of it all. It does get quite fun once you get a wider variety of upgrades and abilities for traversal and dealing with enemies, you get a good sense of progression of getting more and more powerful beyond just stat raising The worldbuilding, characters and story are all rather intriguing, filled with bizarre characters in a world where the strange seems to be expected. There's almost an odd tone to it all, rather reminiscent to me of the 2003 anime adaption of Kino's Journey, with this weird sense of isolation and "distance", almost liminal in a way. I really enjoyed the tone of it all and it lent well to making an interesting world that I'd love to see more of The soundtrack is really nice as well, the calmer tracks in particular stand out and I'll definitely be adding them into my music list Overall, considering this is the work of a mostly solo dev over the course of 6 years, this is a pretty fantastic achievement, congratulations to the developer and I look forward to seeing more from you!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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