
An online co-op burger flipping game with scary and strange customers that you shouldn't anger.
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to the best burger joint in the galaxy! Here you will have to cook and serve world famous burgers for your hungry patrons. Keep the restaurant in order, customers happy, and try to survive the workday. Remember, the rent is due!
Work together with up to 8 players in online co-op. Coordination is everything - assign roles, juggle tasks, and keep the restaurant from falling apart. Communicate with proximity voice chat to ensure best odds for survival!
This ain't your average burger joint. Strange things can happen and even stranger things might want a burger. Keep the place clean, customers happy and maybe you will live to cook another burger.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super fun love the entire concept buttt their is a bug with some of the monsters making it imposable to play solo but other than that i love it !
i'd rather work fast food in a game than in real life <3
hey bro, we need chinese, thx. if u add chinese, will change bad Revi to good. 202606,steam,steam掉卡掉物抵扣,它处自定义包入的本体约15元。爱人如己,目前就这,看以后追评。
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Languages: English
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun game
Burger Bots Inc. turns the familiar pressure of restaurant work into an unpredictable mixture of cooking, teamwork, comedy, science fiction, and horror. Developed and published by Normogames, it places players inside a burger restaurant somewhere far beyond an ordinary earthly neighborhood. The objective sounds simple enough: cook food, serve customers, keep the diner clean, earn money, and make it through the working day. What transforms that straightforward premise into something considerably stranger is the clientele. Customers are not necessarily harmless, unusual incidents can interrupt an otherwise productive shift, and keeping everyone satisfied can become a matter of survival rather than simply good customer service. The cooking and restaurant-management loop provides the foundation for everything else. Orders need to be completed while different responsibilities compete for attention, creating a constant sense that something needs to be done. Food preparation is only one part of maintaining the establishment, since cleanliness and customer satisfaction are equally important. This gives the experience a recognizable time-management rhythm while preventing cooking from becoming the sole activity. As the workload grows, the challenge becomes less about performing one complicated task and more about handling several simple responsibilities without allowing the entire operation to collapse. Its unusual science-fiction setting gives these everyday restaurant duties considerably more personality. This is supposedly one of the galaxy's finest burger establishments, meaning virtually anything can walk through the door looking for something to eat. The colorful, stylized presentation works particularly well with this concept because the game does not attempt to make its horror overwhelmingly serious. Instead, danger and absurdity coexist. The result feels closer to a workplace comedy where employees happen to be surrounded by potentially lethal problems than a traditional horror experience focused entirely on frightening the player. Cooperative play is where the concept reaches its greatest potential. Up to eight players can work together online, providing enough people for groups to divide restaurant responsibilities into specialized roles. One person can concentrate on a particular job while others deal with different areas of the diner, but emergencies can quickly destroy even the most carefully organized plan. Successful groups will naturally develop routines and communicate about unfinished tasks, incoming problems, and troublesome customers. Less coordinated groups may spend just as much time trying to determine who was supposed to do something in the first place, which can be equally entertaining. Proximity voice chat complements this structure nicely. Communication becomes part of the atmosphere rather than merely an external multiplayer convenience. Players moving around the restaurant can hear teammates according to their surroundings, encouraging groups to communicate while simultaneously contributing to comedic situations when somebody encounters trouble away from everyone else. With several people performing different jobs at once, the combination of physical separation, limited attention, and unexpected threats creates opportunities for spontaneous moments that scripted events alone could not reproduce. The stranger customers and dangerous situations provide an important disruption to what could otherwise become a repetitive cooking routine. Ordinary restaurant efficiency can suddenly give way to survival, forcing players to adapt without forgetting that customers still need service and the diner still needs attention. The best moments emerge when several responsibilities collide at once. Completing an order is easy when nothing else is happening, but considerably more stressful when the restaurant is becoming chaotic and teammates are simultaneously demanding help. There is more progression and variety than simply preparing identical burgers indefinitely. Updates have expanded the experience with player upgrades, diner expansion and customization, additional food such as Moonzarella sticks and ice cream, extra customer variations, unlockable themes, new mechanics, and other activities around the restaurant. These additions help broaden the central loop by giving players more reasons to explore the diner and improve their operation. The gradual increase in the variety of customer orders also means later working days require greater attention than the introductory period. The experience is not without weaknesses. Restaurant games naturally depend on repetition, and once a group understands an efficient routine, individual tasks can begin feeling mechanical. The unusual customers, hazards, upgrades, and escalating workload are therefore essential to maintaining momentum. Difficulty can also fluctuate depending on group size and communication. A coordinated team can transform apparent chaos into an efficient production line, whereas inexperienced players may become overwhelmed when several problems arrive simultaneously. That unpredictability is part of the attraction, but players seeking carefully balanced solo progression may find the multiplayer-oriented structure less consistently satisfying. Single-player support is available, although the design feels particularly suited to groups. Much of its personality comes from assigning jobs, communicating, responding to other people's mistakes, and attempting to restore order when teamwork breaks down. Solo play can still provide a useful way to understand mechanics or pursue objectives independently, but cooperative sessions are more likely to produce the hilarious disasters that best complement the game's personality. Steam Deck compatibility is encouraging. Controller and Steam Deck support received dedicated development attention, including improvements to navigation and text readability. Current compatibility information indicates that the default graphics configuration performs well and Steam Deck controller icons are displayed. Most functionality works through the standard controller configuration, although certain interactions may still require the touchscreen, virtual keyboard, or an alternative controller configuration, and some text can remain relatively small. Overall, it appears quite playable on the handheld rather than being an experience strictly confined to a desktop setup. What ultimately makes the game memorable is how comfortably it combines ordinary service work with ridiculous intergalactic danger. Cooking burgers, cleaning the restaurant, managing orders, expanding the diner, and satisfying customers provide an understandable framework, while strange patrons and unexpected threats continually interfere with that routine. It does not need exceptionally complicated individual mechanics because the challenge comes from managing everything simultaneously, especially when several players are trying to coordinate under pressure. The combination of accessible restaurant management, eight-player online cooperation, proximity voice chat, bizarre customers, progression systems, and comedic horror gives it a distinctive identity. Repetition can become noticeable once the core routine is mastered, particularly when playing alone, but the unpredictable situations and multiplayer interactions provide considerable entertainment. For players who enjoy cooperative games where a perfectly organized plan can transform into complete chaos within seconds, this galactic burger shift is well worth clocking into. Rating: 8/10
The bones are good but it needs some work. You expand the restaurant and it goes nuts even with 6 players. Make sure you got alot of Players.
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she burger on my bot till i power outage
Very fun with friends, events need more variety
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