
Bulkhead is a dark, gritty third-person tower-defence game. Playing as the Soldier, build towers, wield your frost cannon, and protect the last thing you have left from hordes of iron-clad monstrosities.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About


Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
I love the idea of it. This super grimdark survival in the snow with power armor, but It just feels like there's too little. The towers are decent, but there's no upgrading them, and the weapon you have to boost them is... quite weak. The first few waves are meant to be relatively easy compared to later rounds, and it does get a bit harder, but It still feels super stressful at first. And on the note of too little: There's only the one map to do this on. Maybe to fix both of these things, you could do a campaign type thing? Or atleast an easy, medium, and hard map which all vary and have different environments maybe? It feels like the idea is there, of this grimdark survival tower defense, but it has very little to offer compared to some other tower defense games. I am suprised this isn't early access. Not saying it's bad- It just feels unfinished. (If this was just some school/small project though to give you some experience though, quite good!)
An interesting spin on the TD-fps genre. The gameplay will keep you on your toes, and the artstyle, effects, and theming are consistent and quite good. It's definitely an indie game, and there are a few rough spots here and there, e.g. the controls, tower placement, metal beam in the HUD, etc. That being said, the game was fun. Side note, the current build is near-impossible. The groups of big bois are brutal and the titans are broken. But I imagine the devs will balance the game shortly
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
Я обожаю Tower Defence игры но только если они интересные и качественные! Тут же минусы следующие: -странное и не удобное управление -унылый саундтрек -дизайн локации скучный -не понятно кто мы, что мы и за что воюем -никто не рассказывает что враги могут уничтожать турели -никто не подсказывает что путь к нашей базе меняется на пути врагов -миникарта кроме как показывать расположение базы, больше вообще не нужна... а точнее безполезна Из плюсов: -красивые арты в главном меню итд.. -оптимизация +- ничего так -нууу.....сама идея игры... иии как бы всё
Play through here: https://youtu.be/an-O9XdFq5s The Good Graphics are nice sound track is pretty sick and I like that they give you an active component with your builder. The bad Minions like killing your towers, you can't be at two places at the same time and the default paths are a continent apart from each other, you have to actually physically pick up resources which despawn quickly so if your towers are killing things on the left while you're on the right you're getting half the resources at best, YOU HAVE TO BODY block to have any form of success, there's not many tower choices and you can't upgrades your towers, Minions LOVE killing your towers and some are thicc barely get frozen and are just blitzing so you have to lay sacrificial towers to appease their tower blood thirst, PLACING TOWERS IS HARD the area you can put them is very limited and you have to have a wide gap between your towers which is ANNOYING AS THE WORLD, you only have 30 very short seconds to lay towers while you try to fight with the build mode to even drop them AND THEN you have to run back to body block a path, there's no wave counter that I noticed or any kind of stat to tell me how my towers are doing whatsoever, The Machine gun tower takes forever to start shooting like it will literally watch enemies run by then start shooting like 10-15 seconds later. Overall I think it's a neat concept, but in my subjective opinion I can't recommend it because I don't think in it's current state it's worth the time investment to try and figure out how to win.
Tutorial is well thought out and helpful for learning the mechanics. Loved the animations and the artwork as well. I will say that the game gets pretty difficult a little quickly, but the resource collection and tower placement mechanics are good fun. 10/10 would suck snow again
Bulkhead is a confusingly named game in that it doesn't feature any bulkheads (or anything nautical at all for that matter). It's a Sanctum ripoff, a hybrid third person shooter and tower defense. The gameplay is fairly shallow, with only a few kinds of towers, enemies, and just one map that I could see. The graphics are surprisingly passable, and what graphics there are, are of high quality. Unfortunately the game lacks polish, it's clunky to play and doesn't feel good at all. The interface for shifting between turret types and then "building" them is clunky and you'll get whiplash from the way it snaps in and out of zoom when deploying a tower. Overall it's unsatisfying to play. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. You'll probably do much better just playing a AAA produced game like Orcs Must Die or Sanctum instead of this. The game is completely free. This is noble a gesture that shows dedication to both gamers, and the gaming industry. Nothing speaks more to a developers belief in themselves and their product than making their game available for everyone without remuneration. It's a shame in this case that the implementation is below the minimum standards a dedicated PC game should offer to enthusiasts. There's no "maybe" option in Steam, unfortunately, but I hope to see more work from this developer, perhaps as part of a professional game development company that can make full use of their talents without needing to make budget/quality compromises.
Bulkhead, karanlık, cesur bir üçüncü şahıs kule savunma oyunudur. Asker olarak oynarken kuleler inşa edin, buzlu topunuzu kullanın ve elinizde kalan son şeyi demir kaplı canavar sürülerinden koruyun.
Nice game! https://youtu.be/QPPjyrb8kNk
Waste of time. Not a very good game. Authors need to start from working on UX of basic controls.
A unique take on the tower defense genre.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.