
With the power of gravity manipulation and bubblegum, the Bubblegum Bandit wreaks havoc and takes revenge! Steal from evil robots and blow up their ships!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Amazing little game. Made me reminisce on the years I spent playing cute flash games. very cute game with fun game play and great art. Not very long either. I played the whole thing in just under an hour. Definitely worth the time to play!
Very fun platformer game with interesting mechanics and a great art style. My only issue playing this game was a bug at the very beginning that set all the keybinds to left click, but once I changed the controls in settings the game ran without issue.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
Best game I've ever played
an elegant well designed and just fun platformer.
找到每关的珍珠(?)后,在倒计时结束前回到起点。 用泡泡糖枪把敌人粘在地上~而且主角随时可以选择倒立着移动。 共22关,每关长度舒适。解救前21关中所有的船员后,才能玩最后一关。 收集要素(船员)位置的设置都比较顺路,没有特别需要绕远路去收集的。赞。 还挺适合放空大脑的。除了最后有几关用门限制了逃脱路线,基本都是原路返回就可以~ 【是否使用泡泡枪】对于游戏难度影响非常大。 静止不动的时候按填弹按钮可以恢复子弹,也就是无限子弹! 我一开始没看教程和设置,全靠游戏场景里的按钮介绍,根本不知道子弹可以填充哈哈,只用6颗子弹过关还挺难的。一旦发现子弹无限之后,感觉难度在4/10这样的。 唯一想要吐槽的点:最后两关才出现的箱子。 当离它较近(比如肩并肩这样的)进行翻转重力,容易被判定压死。更宽松一点就好啦!
Yerçekimi manipülasyonu ve sakızın gücüyle Bubblegum Bandit ortalığı kasıp kavuruyor ve intikam alıyor! Kötü robotlardan çalın ve gemilerini havaya uçurun!
A puzzle-platformer with enough struggle to make it feel like a challenge as you flip yourself upside down into electrical wires or accidentally bring enemies you were escaping along with you.
7/10, enjoyed the free experience. Here's some thoughts. Pros: Unique idea with the bubblegum and sticking enemies and blocks using it, (mostly) easy to understand goals, fun to use the bubblegum. Cons: Collectibles don't feel all that special & some are even in the main path, physics can get weird sometimes especially with the blocks, blocks should've been implemented earlier in the game. Overall fun experience and a good free Steam game, hope you guys make another game.
It's [i]VVVVVV[/i] with an admittedly cute, paper cutout aesthetic. It's also a platformer without controller support, no full screen (unless you override it with third party solutions), and is designed to be extremely obnoxious in every way conceivable, as you probably already guessed based on the video alone. Even if you addressed the input and display issues, there still would be no notable reason to play [i]iBubblegum Bandit[/i]; masochist platformers are as common as they are an effectively dead format, and for good reason—they simply aren't fun or engaging for all but a handful of people.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.