
More Quests, More Power! An All New Bubble Bobble Experience! Go on an adventure through strange dungeons that change every time you step inside!
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More Quests, More Power! An All New Bubble Bobble Experience!
Explore sweet dungeons and castles that change each time you enter!
Use your mastery of bubbles to defeat enemies, explore, and gather treasure to learn new skills and journey even further!
Bub the bubble-blowing dragon's big adventure through shifting sweet dungeons and castles!
Blow bubbles to trap enemies, then use your horn or back spikes to pop and defeat them!
Bubbles are moved by the wind. Jump on top of them to access even higher places!
Gather treasure in ever-changing dungeons and conquer massive castles!
You can make Bub's abilities and skills stronger using the treasure you collect.
Grow stronger with Bub and explore even deeper into the dungeons and castles!
■Game features
-The first in the series to feature ""dungeons"" that change every time you step into them!
Each time you enter a dungeon, the shape of the stage, the platforms, the enemies that appear, and their placement change, so you can always enjoy a fresh level!
You don't necessarily have to beat all of the enemies in this game!
Simply trap them or defeat them your way, and move on to the next stage by passing through the donut-shaped gate!
In the dungeons, it is easy to get ""treasures"" that can be used to make Bub stronger, so dive back into dungeons repeatedly to collect treasures and build Bub's skills up!
Once you get used to the controls and familiar with leveling Bub up, we recommend challenging your limits and dive even deeper into the dungeon!
- Uncover the map as you traverse massive castles. Another series first!
Castles are massive stages filled with a labyrinth of rooms. Will you get lost in the maze, or will you use your wits to make it through?
Unique bosses also await you inside, so give Bub the proper training and equipment to aim for the deepest part.

- Master new and returning skills!
The Water Bubble is back in a new form!
You'll also find new skills that will help you along your journey, like Balloon Wig, which you can control mid-air, and Rolling Attack, which wipes enemies out.
Use skills to break through paths that were once inaccessible, and wipe out tough enemies all at once!
Master them and sweep away your enemies in one fell swoop!
- Find the skills and strategies that suit you!
The skills you have learned become items you can use.
The number of items you can take to a dungeon at once is fixed, so it's up to you to decide what kind of skill items and useful items you take and how many of them you take.
It is also up to you to decide in what order to strengthen Bub with the treasures you have collected.
Try to find the skills and strategies that suit you!
■The setting of the story
The setting of the new Bubble Bobble game is a world full of ""strange"" sweet treats!
Candy-shaped enemies start appearing in vibrant dungeons."
■The Story
Bub wakes up to find himself in a strange laboratory.
There, the mysterious Dolcen suddenly appears and gives him a
mission to gather untouched treasure that lies inside dungeons and castles.
Bub loves a good adventure, so how could he resist this talk of treasure?
With that, Bub's sweet and silly journey begins.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
Reviews
ケーキキャッスルの最奥ボス1体倒したまでのレビューです。 正直即死でローグライクはきついなと思います。 一応100回やられてクッキーは作れるようになったのですが、、、 そろそろピンチになったから引き返すかの駆け引きができない以上はモチベーション維持できそうにないです。 体力の概念・強化があればまだ遊べたとは思います、 強化もままならずただ現状を乗り越えて下さいといわんばかりの調整。 現状のままでは続きを進める気が起きず、他人にオススメしがたい印象です。 せめて難易度調整できませんかね?
I've known of bubble bobble for quite some time and i thought the idea of a new game in the series could be fun. The game has cute characters, it's a fairly simple game loop and look and sound of games in the past is nice. this game started off kinda ok on most of those points, but very quickly showed other sides that were not very enjoyable. i'll start off with the good points. Character design is good, it keeps the same idea from past games and that's just fine. music is fine, could be more varied but it works gameplay mechanics, they are there, they are ok, but its nothing to write home about. if you have played a bubble bobble game you know how to play this.\ now the bad. first off, too much text, you spend a whole bunch of time reading the intro and tutorial boxes where it could be simplified down even further or given at least some cute vocal noises or animations to make it interesting. next is the tutorial itself, it's way too long. why do i have to have my hand held through so much of this? to make it worse, the tutorial missions take way too long to complete with what options you are given and it means that it will take almost an hour of playing THE SAME LEVEL over and over again in order to move on to the "real game" the last part is really just progression over all. it sucks. it takes too long, there isn't enough info as to how you progress, and there seems to be a difficulty wall that requires character progression, but the game doesn't tell you how to progress your character. you end up finally revealing another stage that is not a level based one like the main portion, but a dungeon of sorts where you look for exits and ultimately fight a boss. the boss, plus some crazy hit boxes, is a wall i think too many players will hit and give up. It makes you think that you need to upgrade your character to beat it, it shows you the benefit of having a potential upgrade tree, but you aren't able and do not know how to upgrade your character the first time you play against it. Even now i don't know if you unlock character upgrades for beating it because i too played this boss for over an hour and did not know if i was anywhere close to beating it but felt just that little bit under powered in order to actually do the job the entire time. there was no point in me playing the floor based game, i got that to allow me to dig down to level 30, but that wasn't getting me anything. i didn't want to bash my head against the wall fighting a boss that honestly took too long for it to do its open animation that i got bored and just stopped playing. this game could be fun, it would be better if it was a free to play game where you had payments for cosmetics or some items, but this just doesn't cut it. i will not come back to this game even if it's updated to fix any of the things i said. for a game that looks like its for kids and has that simple mobile game appearance, this should have been a slam dunk, but the whole thing of keeping you from progressing anything till you finish something and not telling you what it is or how to do it is just insane,
I can see why people might not like this game, but I am having a good time. My patience for games might be higher than most... its a solid 7 for me.
La repetición aburridisima de los dungeons "aleatorios" de la primera hora de juego en pos de cumplir con ciertos objetivos lo vuelven un juego que no vale el precio que tiene en la actualidad. Quizás le de una oportunidad cuando esté en descuento.
Bub kicks all the elden ring babygirls in the a$$ and shows them what real terror is. "PAYONPA" does he shout, he - bub the drill instructor, which can be roughly translated to "THERE IS NO PLACE FOR WEAKNESS - HUMAN". These are the last words you will hear, before your eyes go dark out of exhaustion... and the grind continues.
前期过于难了 等8.20日的大规模更新 这版本 现在地下迷宫20层+软糖城堡50% 已经是我技术的极限了 正常的玩家如果到达我的程度可以先暂时不玩了 玩下去性价比极低 老老实实等2026.8.20大规模更新就好了 建议增加血条 增加容错 增加地下迷宫奖励时间 你奖励那0.5秒有毛意思啊 降低所有怪的速度 增加吐出泡泡的速度 全面降低游戏难度 前中后期 现在这游戏根本不是人玩的
[h1]看似休闲,实则“受苦”的泡泡龙[/h1] [h2]游戏推荐指数:★★★★★★☆☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] “泡泡龙”系列一直以横版平台闯关为核心,围绕着巴比与波比两只小龙的奇幻冒险故事展开,凭借独特的吐泡泡能力架构起系列整个游戏。而《泡泡龙:白糖地下迷宫》作为系列全新作品,在保留经典泡泡玩法基础上,以全新的随机地下迷宫、RPG强化养成为这个IP带来了全新的游玩体验,虽然游戏目前在内容与设计上或多或少有些影响体验的问题,但8月20日即将到来的免费更新“强化版”将会进一步优化游戏体验,或许到那时才能成为大家心目中满意的作品。 [h2]游戏体验[/h2] 其实在数小时的试玩体验中,我个人认为这款平台闯关游戏在难度设计上呈现出两极分化的失衡问题,首先游戏上手十分容易,玩家主要控制小龙巴比躲避平台中的敌人,利用口中吐出的泡泡束缚敌人并将泡泡戳破击杀敌人,也要合理利用有着特殊能力的泡泡和道具应对不同情况,结合难度不算高的平台跳跃,所以这部作品无论从上手门槛还是体验上应当是十分休闲的。 只不过由于一触即死和地下迷宫的时间限制设计,让玩家在探索时不仅要十分小心谨慎,也要尽可能连续击败敌人依靠得分增加时间,虽说可以靠道具“巴比饼干”抵挡一次死亡,但总归这也只是一次容错的道具,实际上是这类机制并不太适合应用在随机性质的探索中,而且道具栏位也不太够用;同时如果多玩几次也会发现所谓的随机布局变化不多,实在是缺乏太多新意,玩家主要也是依靠在各种迷宫中取得丰富多样的素材用于局外的“绒绒咖啡店”与“魔法图书馆”的养成当中,当然这方面会随着任务进行解锁更多以及需求量也会大幅提高,不过这些任务也是人物成长必须要完成的内容。 反观游戏另一个模式“城堡”既没有什么变化,也没有时间限制,玩家完全能慢慢探索城堡中的每个一角落,所以如果一触即死应用在这里确实还算合理,但另一方面就是当玩家深入探索后会发现城堡难度会骤然提升,不仅怪物的分布十分密集,一些场景下给予玩家的操作空间也十分有限,这就导致这部作品的难度十分之高,没有什么休闲游戏的影子,就像评论区所说:“普通玩家关卡过不了,高手玩家又要反复刷才能持续推进”,多少会有不少令人遗憾的游戏体验。 [h2]总结[/h2] 综上所述,《泡泡龙:白糖地下迷宫》当前表现并不完美,不仅动画方面无法跳过略显拖沓,最主要的还是在核心设定实在有些强人所难,制作组完全能提高角色容错率以便应对后续各种复杂关卡,依靠反复刷取的RPG提高游戏寿命也未尝不可,当然也有一些其他影响游玩体验的问题,评论区也有不少玩家反馈提出,这里不过多赘述了。好在8月20日即将迎来重大更新,在丰富游戏内容的同时又将会优化不少体验上的缺憾,这款经典IP之作只能期待后续的更新会不会让玩家满意了。 [quote] [h3] 优点 [/h3] + 经典玩法十分容易上手 + 养成内容丰富 + 8 月 20 日将上线免费强化版更新,有望不足现有缺陷 [h3] 缺点 [/h3] - 迷宫探索近乎没有容错率 - 随机迷宫缺乏新意 - 游戏难度两极分化失衡 - 仍需大量刷刷刷 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
ボクもぱよんぱしたいなぁ
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