
Broforce is an action-packed side-scrolling run ‘n’ gun ode to freedom, putting you in control of an under-funded, overpowered paramilitary organization dealing exclusively in excessive force.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 61Kreviews | 97% | — | $18.7M |
| $4.49−70% | 66.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
забись игруля
Tons of fun to be had and a unique run every time, there's a ton of love put into Broforce.
虽然联机功能做的烂史不如但是前面的游戏体验都还算爽快,和朋友耍耍也不错,但是最后的boss难度实在提升的太过分了,攻击频率高的情况下补给给的还很少,本就极低的容错和层出不穷的联机bug让这最后的游戏体验极其糟糕甚至到了让前面本来不错的印象全部毁于一旦的地步,本来很有乐趣的体验不同角色不同设计的环节也因为角色之间实用性的极大差距削减了大多,不少角色和怪的设计初看有趣但跟游戏底层逻辑(全地形可破坏+角色一挨就死)完全相性不合,比如那一群飞行爆炸怪,出现在boss战真是让人火气直冒,哦对了,联机做的真的是一坨臭史,想联机玩的慎入吧
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.4K | 78% | $39.89 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.8M | 23.5K | 90% | $29.99 | |
| $18.8M | 55.3K | 87% | $12.49 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3M | 39.1K | 97% | $12.99 | |
| $1.5M | 5.6K | 94% | $12.99 | |
| $0 | 91 | 92% | Free | |
| $0 | 18.3K | 97% | Free | |
| $1M | 5.3K | 89% | $7.99 | |
| $1.6M | 5.2K | 77% | $14.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $14.99 |
| 3.6Kratings |
| 84% |
| — |
| not modelled |
| $2.99−80% | 558ratings | 90% | #242 | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
融合美式好莱坞英雄技能特点,有终结者金刚不坏,马盖先聪明勇敢,兰博英勇顽强等等,游戏中玩家打爆油桶致死一大批敌人以及英雄各显神通本领可以让人享受暴力快感,这些场景让人联系到好莱坞动作片火爆快感。我作为这个老玩家玩这个有10年了,很多游戏即便是有3d高清晰画面我都觉得没有他们做得好,因为此游戏英雄出招技能很多游戏没有过,比如再造战士卢克可以复活敌人和自己,并且每个英雄大致符合电影风格
ЭТОТ BROO ДЕЛАЕТ БУМ БУМ
你们都给我玩兄贵之力啊啊啊
легенда
Muito bom
Contra во всей красе, разрушаемость объектов, нелинейность и возможность коопа делают игру исключительной!
童年经典哈也是,现在玩起来也很好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.