
You will experience the journey of the Kaiak, a native who was chosen by Mother Nature to fight an evil entity that wants to destroy the forest and animals. Get ready to use the magic bow of Tupã and control the four natural elements.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*languages with full audio support
Reviews
In my opinion 'Breath of the forest' has received more attention to the adventure part, the physics and also those of the enemies / combat are not like some other VR games but this does not take away the challenge in the game. A demo is also available for those who want to try it out first. In 'Breath of the forest' you are a native of a tribe chosen by Mother Nature to protect the fauna and flora. This is also based on Brazilian stories. The game does not play in an open world but instead you will move locations from one location to another via teleports, the different locations do not feel compact either, but rather wide, large enough to explore, search and to enjoy the surroundings. The graphics are for the cartoonish style the game is presented in is quite good, you can recognize the structure of everything well with clear details. What I really liked were the wild animals that you can spot in the worlds, small sparrows, colorful parrots, small and large foxes, and so much more so don't forget to browse the surroundings every now and then. The levels that you will have to play are each in a different style, some atmospheric such as located at a large waterfall, one other is completely on fire, each level has its unique environment. Per level you will also have to defeat enemies with your shield and spear or bow and arrow, as you progress in the game you will also have different types of arrows at your disposal, each with different attack effects. The fighting part is not complicated at all, quite simple actually, but some enemies can still be quite difficult to defeat. You will also find a flute shortly after the start with which you can summon helpful spirits, so you will have to find and unlock each of these spirits. The AI in the game is interactive but also quite limited, often the villagers or other warriors have funny things to say and you can also find extra important details such as what you need to replenish your lives. You will also encounter parkour puzzles with traps and fire and moving objects or flying projectiles, often you will also have to clear a way and you will have to figure this way during the moment itself, usually this is quite clear, just take into account actions that you have already had to do. Early Access footage: https://www.youtube.com/watch?v=r_dc8tvDLHQ
[h1]Experienced on the Oculus Quest 2[/h1] You can view my review & gameplay here: https://youtu.be/rCEAATZYjlo I didn't want to give Breath of a the Forest a negative review. We don't often see games about the indigenous people of South America. This game is something unique, especially in VR where we have zombie shooters, escape rooms, and rhythm games galore (don't even get me started on the anime stuff). I don't know this Brazilian devs, but I do feel like maybe this was a passion project that maybe got too big. Unfortunately, the end product is barely functional. There is only a language option in the settings. There is only teleportation, no smooth or snap turning. The teleportation works maybe 75% of the time. Many times you can't just find a place to put a teleport location to. Even something as simple as selecting menu items or clicking on the dialogue box to get the next dialogue is something cumbersome and liable to fail. The combat is too simple. You can basically wave your spear. Not sure the shield does anything. Also, the bow & arrow mechanic here is among the worst I have experienced in VR. There's also hit box / hit registration issues. I saw several of my arrows go through enemies without doing any damage. The texts are not well-written and the VOs are not very good. There's just very little positive I can say about Breath of the Forest VR other than it seems to have heart and also seems something very original from the ground up. It's just not well executed whether it was from lack of resources / funds or from lack of experience. Please note: I actually played this on Viveport Infinity as a paid subscriber so my Steam play time is not correct. I only played on Steam to verify it was the same as Viveport and to write a review on here. [b]Rate 3.5/10.[/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. You can join my Steam Curator group here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
Joguei a demo por 1 hora e logo após comprei a versão completa. Os gráficos são muito bonitos, o tema do jogo é bem original e não é todos os dias que se vê algo do tipo. Um apelo que eu faço para os devs desse jogo. Pelo amor de Deus, arrumem os controles! Controlar o teleporte pelo touch do analógico é muito dificil. Diversas vezes eu me teletransporto sem querer só por esbarrar no analógico. O ideal seria ter a opção de mexer o teletransporte pelo movimento do analógico ou de outra forma que não fosse pelo touch. Faltou tbm poder recentralizar a visão da câmera. Vou continuar jogando pq gostei bastante do que vi mas será uma jornada dificil até que os controles sejam melhorados ou que haja a opção de customizar eles.
Good game, the style is very different from the most common games in virtual reality and is quite fun, I recommend.
I really love the atmosphere of this game. I love its simple but effective aesthetics, and I would be willing to overlook the bugs, the lifeless static presence of NPCs (and animals), the approximation of the animations and many interactions, but unfortunately some parts of the game (for example the "on rail" canoe section) show the side to various really serious flaws: - unnatural camera movements that cause motion sickness; - failed/unpredictable collision detection during weapon use; - savegames that do not respect the point reached, pushing you back to the beginning of the level. This game desperately needs a extra month of development. The developer SHOULD work on it, following negative users feedback. As it stands, sadly it's a BAD experience that generates physical discomfort and angers in the player. Such a shame. PLEASE, FZ LABS... work on it. Your digital creature deserves more than this.
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