
An epic platform fighter for up to 8 players online or local. Try casual free-for-alls, ranked matches, or invite friends to a private room. And it's free! Play cross-platform with millions of players on PlayStation, Xbox, Nintendo Switch, iOS, Android & Steam! Frequent updates. Over sixty Legends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Themes across 292 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you want to feel Grief, rage, terror, anguish, disgust, shame, humiliation, guilt, inadequacy, self-loathing, loneliness, betrayal, rejection, jealousy, alienation, emptiness, despair, apathy, burnout, dread, confusion, paranoia, regret, overwhelm, hopelessness, worthlessness, boredom, frustration, envy, resentment, insecurity, isolation, melancholy, nostalgia, heartbreak, gloom, panic, apprehension, and defeat all comprise the painful spectrum of negative human emotions. then do NOT install this game i repeat do NOT install this game. this game was made by the devil himself. this was god WORST creation. this game is worst than War, famine, plague, genocide, natural disaster, economic collapse, enslavement, and environmental ruin have defined human suffering across 10,000 years, a history marked by devastating catastrophes like the prehistoric Storegga Slide tsunami, the civilization-collapsing 4.2-kiloyear mega-drought, the violent Bronze Age collapse, the devastating Antonine and Justinian plagues, the world-altering volcanic winters of 536 and 1815, the brutal Mongol invasions, the catastrophic Black Death, the genocidal Great Dying of Indigenous Americans, the centuries of institutionalized violence in the Transatlantic slave trade, the artificial starvation of the Great Bengal famine, the economic ruin of the Great Depression, the man-made horrors of the Holodomor and the Great Leap Forward famines, the brutal speed of the Rwandan genocide, the overwhelming destruction of the 2004 Indian Ocean tsunami, the modern disruptions of the COVID-19 pandemic, and a sequence of massive global conflicts that spanned multiple continents and oceans over the centuries including the Eighty Years' War which caused hundreds of thousands of deaths from combat and plague, the Nine Years' War which claimed around 200,000 to 300,000 lives, the War of the Spanish Succession which resulted in between 400,000 and 1.25 million deaths from battles and harsh winters, the War of the Austrian Succession which led to roughly 350,000 to 500,000 military fatalities, the Seven Years' War which cost between 900,000 and 1.3 million lives worldwide, the American Revolutionary War which brought around 100,000 to 150,000 deaths globally, the Napoleonic Wars which inflicted between 3.5 million and 6 million deaths from battlefield slaughter and starvation, the industrial slaughter of World War I which left over 20 million dead alongside the 1918 Spanish flu pandemic, and the systematic industrialized evil of World War II and the Holocaust which resulted in between 70 million and 85 million deaths as the deadliest conflict in human history. and times that by 10 i feel sorry for every soul that has played this game and if you decide to play this game. god speed
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Concurrent players on Steam, sampled daily since tracking started.
Brawlhalla is and always will be 100% free to play. Plus with server regions across the world and over 125 million players, you can play with anyone and everyone no matter who you are or where you are.
Test your skill in Ranked 1v1, 2v2, and 3v3, then chill with your friends in modes like Capture the Flag and Volleybrawl, and survive as long as possible in Horde and Walker Attack.
From a werewolf with ice powers, to a space warrior who controls black holes, to a trickster god with a very large pet snake, to a fairy queen who rides a war beetle into battle, there is a Legend for everyone. And maybe next month there will be a new one for you, too.
What legendary battle will you play out? SpongeBob SquarePants & Darth Vader vs John Cena & Mega Man? What about Aang & Tiny Tina vs Rayman & Lara Croft? Or even Po & Heatblast vs Chun Li & Shovel Knight?
Brawlhalla is free to play on PC, Mac, PlayStation, Xbox, Nintendo Switch, iOS, and Android devices. With cross-play, that means anyone on any platform can play with you on your console, computer, or phone.
This project was completed with assistance from the Georgia Film Office, a division of the Georgia Department of Economic Development.
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America +1 more
Hours played at review time, across 293 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if ragebait came in digital form it would be this game, never have i ever played ANYTHING that makes me as mad as this game
i transferred my old acc on pc to play this game again with hope it would be diff but the bitter truth was. Brawlhalla is, without exaggeration, the most agonising, skin-tear-inducing game of all time. On the surface it looks innocent: colorful characters, silly weapons, and a friendly cartoon art style. You think, “Oh cool, a casual platform fighter.” That is the greatest lie ever told in gaming history. The first few matches will trick you into believing you’re good. You’ll land a couple hits, maybe even win. Confidence grows. Then the matchmaking system decides it’s time for character development and places you against someone who has clearly been playing since the discovery of banging stones on eachother with sexual intentions to spark fire. Suddenly you are no longer playing a game you are participating in a high-speed juggling performance where you are the object being juggled which makes you reminisce about your uncle. Every weapon becomes a tool of psychological warfare. A spear user will poke you from what feels like three postal codes away. Gauntlet players will pick you up, carry you across the stage, write their autobiography on your cheeks mid-combo, and then politely fold you in half put you in a suitcase and throw you off the map. The emotional journey is equally brutal. You start the session calm and optimistic. Ten matches later you’re leaning forward in your chair, gripping the keyboard like it owes you money, trying to convince yourself that the next match will finally be the one where everything clicks. It never is. Instead, some horny player named “xXShadowReaperXx” with 6,000 hours in the game will appear and demonstrate new and exciting ways for your character to leave the platform. dear, brawlhalla. i have lost every last potential atom of my mental health on you GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD.
I wish for things everyday playing this game, and theres always one common re-occurance; I wish for queen-nai players to have their hair ripped out strand by strand painfully peeling away at their skin.Fun game.
If you want a masterclass in psychological warfare masquerading as a free-to-play fighter, look no further. This game takes everything rewarding about fighting games—precision, expression, skill—and aggressively flattens it into a rage-inducing grid of circles and clip-art aesthetics. Here is the honest truth about this game: The Illusion of Choice: A roster of 60+ "Legends" sounds great until you realize they are all just stat-swaps. Every single character sharing a weapon type has the exact same light attacks. The only difference is three Signature moves (Sigs). It's not a fighting game roster; it's a glorified weapon-skin simulator. The Coward Meta: The engine actively rewards running away. With infinite jumps, massive movement options, and the Spot-Dodge, the player who actually tries to fight first loses. High-level matches are just two people bouncing on the walls like caffeinated flies, waiting for the other to get bored and whiff an attack. It's a test of patience, not skill. The Hitbox Travesty: Don't trust your eyes. Visual animations mean nothing. The game calculates hits using massive, invisible geometric circles. You will literally hear the sound effect of your weapon hitting their face, only for the server to decide their circular hurtbox was a pixel away, leaving you to get instantly punished. Balance is a Myth: The devs just rotate which weapon gets to be brain-dead every patch. You can spend 20 minutes learning intricate, high-skill Scythe strings and dodge reads, only for some guy with an Axe or Lance to erase your entire health bar by pressing the heavy attack button twice. Flash Game Visuals: For a game making millions on crossovers, it still looks and feels like a 2012 mobile flash game. The stages are all identical flat blocks with different background wallpaper, and the servers love to hit you with micro-teleports right when you're trying to recovery back to the stage. Peak Toxicity: Between Sig-spamming, Wall-hugging, and an entire library of toxic post-game emojis designed specifically to tilt you, the player base is weaponized toxic waste. Final Verdict: Mastering this game doesn't bring joy; it just means you've learned how to tolerate the absolute nonsense better than the poor soul across from you. Save your sanity. Play literally anything else.
I was a healthy individual making genuine progress with my life but brawlhalla made it difficult to succeed in anything. it will come back no matter how many times you delete the game, no matter how far you progressed in life it never LEAVES. do not download if you want your life ruined, my wife and kids do not respect me as a male figure anymore. the night tremors are an every day occurance where you get thrown left and right by tesca sigs and you will experience ego death. I also had a CT scan of my brain and my doctor said I have a queen nai shaped tumor forming in my occipital region of my brain and its uncurable.
Actual torture, the ranked experience is smurfs and spammers that use 1 move the whole game. Every 2nd game you play against a smurf and the other gems you play a loki or any other sig spaming character. The game is good with friends but other than that it's truly a horrific experience, you will not rank up in this game as a new player, trust me and don't play this.
Crack is less addictive and less harmful to yourself than playing this game. I've never uninstalled and reinstalled a game more than this. I've had thoughts so vile after losing that i genuinely think Satan himself lives in brawlhalla feeding off of the negative energy it produces. I think if my opponent was next to me in real life, i would be capable of murdering them. I never physically raged, but brawlhalla has made me look for the closest object to take my anger out on. Keyboards, headsets, mice, wrist rests, my chair, my desk, my mic, and my own leg have taken beatings after losing in Brawlhalla. Straight self harm would be more healthy. I wish everyday that i never installed this game. My mom always warned me about peer pressure but i never thought it would come in the form of my friends telling me to download brawl. I hope blue mammoth devs cry every night, not being able to live with the guilt of creating this abomination of a game.
Let me start by saying ive been playing brawlhalla since 2017 on and off and this game has brought me to places in my mind i didnt think existed. Brawlhalla has made me feel more negative emotion in 1 game then the worst day of my life. everytime i come back to this game im always brutally reminded that this game is free, not because the devs love their customers but because the price you pay for playing this game is your soul. with that being said id definitely recommend
this game is pure pain and agony definitely would reccomend if you are a sadist and masochist a unseen form of self harm BTW fix your ♥♥♥♥♥ ahh servers brawlhalla
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.