
In this top-down, sci-fi shoot 'em up, you'll have to solve combat-based puzzles in order to escape the cursed undead. You've only got your laser as a weapon and crystals to change its element. You'll need to figure out matchups that work best against enemies to escape. Good luck, you'll need it!
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Note: This game is no longer under active development. This version of the game now acts as a standalone demo.
On a planet far from here, and in a completely different time... You're part of a crew of explorers, and you've stumbled upon the ancient ruins of a human civilization. How it got there doesn't really matter. Because, really, it wasn't your choice to be here. And even worse, it's magical, cursed, and pure evil. Hoards of undead swarm you, and they aim to make you one of their own. The only thing between you and death is your laser. And even that doesn't seem to work as well as you'd like.
But even if you're from a different planet or a different time, you still don't want to die, so you best get to figuring it out. If you time it right and use the right ammo, you might just make it out alive.
In Brass Necessity, the control layout is simple. There are only seven inputs, and four of those are WASD for moving. You've also got the ability to sprint, which is handy for dodging the greedy hands of the dead.
But the star of the show is your somewhat trusty and temperamental laser. It has two whole inputs dedicated to it. So it's not hard to work. One key reloads the ammo. The other fires it. Simple! The crystals you use as ammo change the properties of your laser. The only snag is that these crystals seem to be growing from the undead. Use the wrong crystal, and they'll be much harder to kill. Meaning you're more likely to die. Use the right one however, and you're less likely to die. Got the wrong ammo? Tough! You'll have to reload or search for the right one. All your crystals suck? Just reload them all to reset your laser. See, simple! Intuitive! Just don't fire your laser too long... the manufacturers never quite got continuous firing right.
Popped Corn Bytes is an independent game studio. The studio hosts the Game Creators' Club, where members of the group contribute to development projects, like Brass Necessity. Members get the opportunity to gain experience and make their own creative mark on published games.
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Languages: English
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Bu yukarıdan aşağıya bilim kurgu shoot 'em up oyununda, lanetli ölümsüzden kaçmak için savaşa dayalı bulmacaları çözmeniz gerekecek. Silah olarak yalnızca lazeriniz ve elementini değiştirecek kristalleriniz var. Kaçmak için düşmanlara karşı en iyi sonucu veren eşleşmeleri bulmanız gerekecek. İyi şanslar, buna ihtiyacın olacak!
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Concurrent players on Steam, sampled daily since tracking started.
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Игра "Brass Necessity - Demo" оставляет после себя приятное ощущение добротно сделанного пиксельного приключения. Визуальный стиль, с его мрачноватой палитрой и детализированными спрайтами, сразу же привлекает внимание. Сюжет, хоть и представлен пока только в виде демо, выглядит интригующим и намекает на глубокую историю мира и персонажей. Геймплей представляет собой смесь платформера с элементами шутера. Механики передвижения и стрельбы ощущаются отзывчивыми, а наличие различных видов оружия и апгрейдов добавляет тактической глубины. Разработчики явно вдохновлялись классическими играми этого жанра, но при этом смогли добавить собственные интересные идеи. Единственное, что хотелось бы отметить, это сложность, которая местами кажется немного завышенной. Некоторые участки требуют идеального тайминга и запоминания расположения врагов. Однако, это может быть просто особенностью демо-версии, нацеленной на демонстрацию возможностей. В целом, "Brass Necessity - Demo" – многообещающая игра с потенциалом стать отличным представителем жанра. С нетерпением жду полной версии, чтобы увидеть, как разработчики раскроют все свои идеи и доработают существующие механики. Определенно стоит внимания любителям хардкорных платформеров с интересным сюжетом и стильной пиксельной графикой.
"Brass Necessity" looks more like a tech demo or a homework project than a real game. At least we can tell it's not an asset flip... because the assets look so bad no self respecting asset creator would publish them for sale. It's an abandoned Early Access top down shooter (ugh) with some puzzle gameplay. It hasn't been touched pretty much since it launched, probably due to the dead-on-arrival zero popularity it got (I mean, did they see other video games before they decided it would be okay to launch this mess?) This has some really mediocre looking graphics that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarly visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.