
Become a Captain! Fly your ship and command your crew as you compete to become Champion in a winner-takes-all reality show. Build relationships and plot betrayals to avoid getting voted off the season and become the last captain standing. Optional VR support.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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While on Steam I only have 1 hour, I've played this game quite a bit on the Switch. It definitely surprised me with it's quality when I first tried it out. It's a very fun and enjoyable game. The relationship building can be really fun to see how it turns out. My first season ended with me and my ally having to duke it out after taking out our rival. I lost due to taking the brunt of the damage in the first fight, but it was neat to see how it played out.
There's a lot of customizations in your spaceship which are badly explained. For example "advanced weapons" vs weapons. What's the difference and when would you choose one over another? What is the meaning of assigning a crew to a section? Would the other section stop working? I see smoke coming out from my spaceship. Is that damage? The hull indicator shows everything is green and blue. But I still see smoke. The interface is pretty cluttered. While you're switching between these options and choosing the game keeps going on in the background. At least in the single-player mode we should have had a strategic pause while assigning decisions. After I finished level 1, what am I supposed to do? Objectives are not shown anywhere. Why aren't the boundaries shown until it's too late? For all these reasons I think is a very promising concept but with a poor implementation.
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Trends
Modeled estimate over time.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is free, and it is amazing! Normally I do like a sixth paragraph review with my whole team BUT I can't bother waiting that long for all of them to complete the game, because THEY STUCK IN IT. The joke is that they can't stop playing it. Anyway, just download it and try it for yourself, it free afterall.
How can something this good be completely free ! It is quite polished, the scenario part is really good the choice you will make do matter a lot, the immersion works really well. The navigation part is actually quite pleasant, I really loved the idea that you can manage the crew on your deck while you're flying the ship, I just wish their were more upgrade and even more crew to manage, but there is already so much content for a free game. The combat part is quite basic, you aim and shoot with your canon, the rest is all about moving your ship, and managing your crew. I'd definitely keep an eye on the next title from this dev.
Un juego al que le falta chispa. No destaca en nada, ni jugabilidad, ni gráficos, ni originalidad y además no está en español. Saqué el primer logro y aquí lo dejo ya que no encuentro ningún motivo para continuar. Quizás hay personas que le divierta, pero a un servidor me ha aburrido y prefiero dejarlo aparcado teniendo mejores opciones para jugar.
Hugely underrated game! Like it alot. But i hope for a Non-VR optimization. The graphics must be sharper & cleaner in non-vr.
Тактический рогалик в научно‑фантастическом сеттинге: игрок выступает капитаном корабля в смертельном телешоу — сражается, заключает союзы, распределяет ресурсы и стремится стать последним выжившим среди соперников. Плюсы: стратегическое управление кораблём — нужно в реальном времени распределять энергию между системами (щиты, двигатели, оружие), что создаёт напряжённые тактические ситуации; дипломатия и альянсы — взаимодействие с другими капитанами (союзы, предательства) влияет на репутацию и ход игры; реиграбельность — процедурная генерация миссий, событий и улучшений позволяет каждый раз получать новый опыт даже после поражений. Минусы: крутая кривая обучения — обилие механик и параметров может запутать новичков, а обучение недостаточно подробное; медленное управление — манёвры корабля и реакция на угрозы иногда кажутся затянутыми, что раздражает в динамичных боях; повторяемость контента — после нескольких десятков часов прохождения сценарии и задачи начинают ощущаться однообразно. Итог: заинтересует фанатов тактических рогаликов и сложных стратегических вызовов — впечатляет глубиной управления кораблём, социальным взаимодействием и вариативностью прохождения, но может отпугнуть высокой сложностью старта, неторопливостью боёв и постепенным снижением новизны контента.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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