
Welcome to Botany Manor, a stately home in 19th century England. You play as inhabitant Arabella Greene, a retired botanist. Explore your house and gardens, filled with research, to figure out the ideal habitat of forgotten flora. Grow each plant to discover the mysterious qualities they hold…
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I loved this puzzle game when I first saw it, and after playing through it, it was just as lovely as it looked. However I did play 90% like 4 times because of the lack of cloud saves, so when Id go to play on my Steam Deck I would be starting fresh as my PC save was stuck there.
A nice, low-key, mildly challenging puzzle game where the objective is to figure out how to get certain flowers to bloom. A little expensive at $25, but on sale, its absolutely worth giving an afternoon to.
A fun and relaxing game where you bloom plants in your family home. The environments were so immersive and had so many details that added a lot of character to the whole game, despite not having any other NPCs there!
Desde el inicio me ha impresionado la parte artística y grafica del juego, se me ha echo ameno el juego y todo yo lo recomiendo muchísimo, es diversión asegurada.
The whole solve puzzles and grow plants thing gives me Strange Horticulture vibes. I like it. Short, and sweet. The puzzles themselves are easy BUT you gotta do a lot of reading and finding the right clues for the right plant. As long as you do your reading and paste together clues properly, it will not be difficult. However I do agree with other reviews, the game is overpriced for what it offers. Even during a sale (right now steam summer sale for 15$) it feels off for a game which can be done in about 3 hours. I mean having the same price-tag as Silksong, No way, José. It ain’t a bad game, but maybe the devs/publishers will fix the price at around 12$ full price and about 5$ during a sale, then sure I would fully rec it, but due to the lack of a mix button, I can only give a heads up and think before spending money, or grab it from somewhere else like in a Humble Bundle pack like I did.
Very cute cozy game but too short and simplistic for the price, in my opinion, (and I purchased it with a discount). Steam logged me at 3.6h and that was with me leaving it open while I made a quick dinner. Love the concept and vibes, maybe it needs either more interactive bits beyond the puzzle solving? Maybe some NPCs to add world building depth?
a super charming puzzle game!! absolutely beautiful setting in the english countryside at a big old historic house...oh yeah B) the game is very smooth, from the progression of room/area unlocks to the actual puzzle solving. the puzzles are very easy, this game took me under 3h to solve and i didn't really have to sit there and think hard about anything. i did wish overall it was more challenging, and i kept expecting you to be able to interact with certain things more/have certain sequences be longer. but! it was still very fun, watching each individual flower bloom was so cool! i liked the QoL of having maps to refer to, but in terms of QoL not being able to click on clues in your codex after you find them was a bit of a bummer. the environments are immersive and i was really pleased by the underlying story/worldbuilding. it's really clear there was a lot of love and care put into the details of this game! however, i am glad i got on sale just because of how short it was !
Not for me. You cannot reference any clues/hints/notes that you have picked up from within the journal menu. You have to go back to that location in game every time you want to reference hints again. So in my opinion the majority of the gameplay time comes down to trying to remember which note you saw that referenced a particular clue, and trying to remember where you saw it so you can revisit that location and read the note again to remember the exact solution to a given puzzle. It seems like they want you to maybe write down hints on paper, but then why does the journal even exist in the first place? Seems contradictory to me. Did not have fun with this.
it was very fun!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, Italian, German, Japanese, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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