
Bot Wars is an action RTS about managing a squad of kill-bots and their bases as you work to take over all the capture points across the map. Featuring corporate kill bot armies, ranging from a firearms and beverage manufacturer to a lovecraftian burger cult.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The only limit to your bot count is how much your computer can take. 200 shield squad before I stopped the game. Just a massive amount of shield bots walking up to the next point made everything awesome.
perfection
u
i mean its like alright
I honestly love the game but i need the aiming fixed and the hit boxes of building more defined. I'm not really sure what can kill buildings except a explosive weapon or finding a weird hitbox with a melee weapon. Also you brief description of the armies when selecting them would be cool. And with the aiming if feel like awful auto aim when trying to use a snipe something snaps the cursor way off track and tends to drift im not sure if thats intended or not. some of the ai that are apart of your team could use a bit of movement adjustment too i find them most of time just in corners or in a jeep in the corner even after giving them a command they tend to lick the wall.
very fun
Good sci fi large scale shooter.
very laggy
This game feels like playing starwars battlefront, I really think this game as potential, but if the pathfinding, and general ai aren't improved I cannot recommend this game at full price.
would recommend it is laggy tho
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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