
You play as a Russian soldier who is trying to defend the border of his homeland from foreign invaders.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99 | 436reviews | 86% | — | $12.3K |
| $0.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this might be the most amazing and well made game i have ever touched in my entire life. Boris is a character portrayed in such a likeable way that you simply must play to be entranced.
not good but funny
very good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Из хорошего только музыка, даже напиться вместе с медведем не получится, на игру только три бутылки водки
It's yet another "Russia theme haha" game with no actual substance to it. You run around a tiny map shooting guys all named Mike - you've seen everything after about 10 seconds. The only real mechanic in this, shooting, is terrible with absurd knockback and bad aiming. There's no way to turn off the over-the-top motion blur. If you press ESC looking for a pause or options menu, you'll be pleasantly surprised to find out that it instantly closes the game instead. This low effort crap isn't even worth a dollar.
el juego es bueno, en cuando entras sientes la patria sovietica corriendo en tus vemas, bebes un vodka y defiendes a la madre Rusia es muy buen simulador sovietico el unico problema es que no hay opciones para bajarle o subirle los graficos, si tu pc no es buena, no podras bajar los graficos y tendras que jugar a 10 fps
greatest game of all time
This game is an unexpectedly hypnotic experience where you play as a bear whose only abilities are to walk and drink vodka, and somehow that absurdly limited design becomes the entire point of the journey. From the moment you spawn into the quiet, slightly bleak landscape, you realize there are no enemies to fight, no quests to complete, no dialogue trees to navigate, and no crafting systems to master, and instead there is only the slow, heavy padding of paws against the ground and the soft glug of vodka being consumed. The controls are almost aggressively simple, with movement mapped plainly and drinking mapped to a single button, yet the repetition of these two actions creates a strange rhythm that feels deliberate rather than lazy. The world itself is sparse but moody, filled with empty fields, lonely trees, distant industrial silhouettes, and a sky that seems permanently stuck between dusk and dawn, which gives your wandering a melancholic tone. There is no soundtrack beyond ambient wind and the faint sound effects of your bear’s breathing and swallowing, and that minimal audio design makes every step feel heavier and every drink feel more significant than it should. The act of drinking vodka does not unlock powers or trigger dramatic visual effects, yet subtle shifts in camera sway and movement responsiveness suggest a creeping intoxication that blurs the line between mechanic and metaphor. As you continue to walk and drink, you begin to question whether the game is about escapism, about routine, or about the absurdity of reducing existence to two repetitive actions. The bear itself is animated with a surprising amount of weight and personality, its lumbering gait and slight head tilts giving it a sense of presence that makes you oddly attached despite the total lack of narrative context. There are no objectives on screen, no maps, and no guidance, which at first feels frustrating but eventually becomes liberating because you stop searching for meaning and start creating it. The vodka bottles appear with quiet generosity throughout the environment, never explained and never scarce enough to cause panic, which turns drinking into a steady companion rather than a desperate survival mechanic. Over time the simple loop of walking and drinking becomes meditative, and you may find yourself reflecting on how many games overwhelm players with systems while this one strips interaction down to almost nothing. The visual style is not cutting edge but intentionally muted, with earthy tones and soft lighting that reinforce the feeling of isolation and introspection. Performance is smooth and stable, perhaps because there is so little happening at any given moment, yet that technical simplicity contributes to the purity of the concept. Some players will undoubtedly dismiss the game as a joke or a shallow meme, and on the surface it is undeniably ridiculous to control a bear whose sole purpose is to wander and consume vodka, yet the commitment to that premise is what makes it memorable. There is a subtle humor in the seriousness with which the game presents its absurdity, never winking at the player and never breaking its own rules. The longer you play, the more the repetition transforms into commentary, and the bear’s endless march across empty terrain begins to feel symbolic of cycles of habit and monotony. There is no victory screen and no failure state, only the continuation of walking and drinking, which makes your decision to keep playing the only real choice that matters. By refusing to provide progression, upgrades, or narrative payoff, the game challenges your expectations of what interactive entertainment should offer. It is both relaxing and unsettling, calming in its predictability yet slightly disturbing in its emptiness. The vodka mechanic in particular feels like a deliberate exaggeration of coping behaviors in other games, reduced here to its simplest and most transparent form. In the end, this is not a game about action or achievement but about presence, about inhabiting a strange body in a quiet world and repeating two basic actions until they take on unexpected meaning. It will not appeal to everyone and it does not try to, but for those willing to embrace its minimalism, playing as a bear who can only walk and drink vodka becomes a strangely unforgettable experience that lingers in the mind long after you put the controller down. 10/10
BORIS RUSSIAN BEAR Nota: 4/10 Ruim, nível mineirinho. Pelo menos a modelagem é decente.
this game is the epitome of human civilization
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $6K | 167 | 73% | $0.99 | |
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| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.3K | 52 | 83% | $9.99 | |
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| $12.3K | 219 | 87% | $4.99 | |
| $12.3K | 876 | 64% | $0.99 | |
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| $12.3K | 193 | 94% | $3.99 |