
A bomb-throwing rabbit defends her floating fortress from her former friend turned foe.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 7 → 0.86/day in the week after.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take to the skies in this explosive 3D platformer adventure!
High above the clouds, Bombun guards her floating fortress from danger. But peace is short-lived. Her former friend, now reengineered and ruthless, returns as Robombun, leading an aerial uprising with a mechanized army of drones.
Jump, dodge, and blast your way through soaring sky islands and high-tech strongholds. Master precision platforming, use explosive abilities, and face off in bombastic battles against Robombun’s robotic forces.
Can you outmaneuver the machines and save the skies?
3D platforming action.
Traverse through 6 floating worlds.
Stylized visuals and explosive combat mechanics.

Genres
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have played this game once. I now have all the achievements after 7 hours. Let me tell you about my time, and why this game is worth every second and every penny, bob, quid, yen, etc. iFirst of all, to answer some questions right out the gate - there is nothing inappropriate in this game. The closest you will find is a kiss button that has no reason to exist other than it being cute, as far as I know, though there are some NPCs in the game that you could test it on, if you like heights. Kekitopu and the team behind this game have not made anything except for a very solid level-based 3D platformer, and I cannot possibly recommend it more if you're looking for a game with a ton of fun movement, good platforming, and some rudimentary levels with some cute aesthetics. I'll just say it - this game might get compared to Bomberman a lot - but this might have tighter gameplay than Mario Odyssey for me, and I mean that with every bit of weight that that carries. This game has some amazing movement tech, that I didn't fully come to appreciate and actually make use of until I started playing the Time Trials at the end. The game has a very rudimentary story, that is primarily told to you on the store page - you don't have to worry about text boxes, or long cutscenes, or characters making stupid one-liners back and forth - you start the game, do the tutorial, and then you are off and out of the gate to play through the 24 levels of platforming, air diving, bomb kicking, jumping and throwing goodness, including 1 tutorial level, 22 full levels, and 2 boss fights. All you need to know is, you play Bombun, and you're trying to stop some sort of problem. Have fun with it! There are three power ups in the game, unlocked as you go through - these abilities are on a timer, for good reason; they change the way that your bombs work entirely, and change up the flow of the gameplay dramatically. When you're first using them, they WILL be strange, and you might even accidentally take yourself out a couple times until you learn how they work, but they are a blast, and when you learn what you're doing, you can breeze through these levels in no time whatsoever. The achievements for the game, I won't brush on much, but I can firmly say that I love the sense of humor that the devs had in writing the descriptions for all of them. Lastly, the Time Trials for the game are... insanely difficult, for some of them. There is only two levels that I got the Badge for on my first try, and both of them were the bosses - and both of which are very lenient in what they are asking for, especially in comparison to the actual stages, where proper dive distancing, bomb jumping, and ground-bouncing are a necessity, as you attempt to bypass as much of every stage as you can, trying to shave seconds off of your time. Most of them, by my final attempt, I was able to get them with 9 or 10 seconds to spare - but even then, some of those Badges were only mine by milliseconds. If you are considering buying Bombun, I thoroughly recommend it at any price. I received it as a gift from a dear friend, and I was so overjoyed by my time, I thanked them again, earlier tonight. The whole game took me 7 hours to finish, but I feel I will love Bombun for a much longer amount of time than that.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Thai, Traditional Chinese, Ukrainian, Portuguese - Brazil
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Peak platformer
This is cute little game with y2k vibes. The double jump mechanic feels slightly awkward due to the button combination required. But it's easy to get used to. I think it's good. Worth playing, worth the money.
Very cute and fun platformer!
Dev is a creep. I know it's published by Critical Bliss but the lead developer draws adult content of children. Also the game's just kinda okay. Very flawed but it has a neat gimmick. Double jump mechanic reminds me of Klonoa.
Интересная небольшая игра, если бы я не ленился и не растягивал то смог бы пройти за один день. Каждый уровень чувствуется как чипсы или семечки, тоесть прошёл, начался новый и ты думаешь "Ну, можно ещё один пройти". Я бы может не придал этой игре особого значения если бы во время одного из фестивалей демок на котором она присутствовала я думал про себя "Блин, она бы подошла для портативки какой-нибудь" что стало одним из первых шагов к покупке консоли AYN Thor, на которой я её прошёл через gamenative. Так что разрабы могут записать себе что успешно продали человеку консоль.
Bombun is a mostly fun platformer, but with an annoying approach to map design. The main character is cute, the graphic style is great, and the gameplay feels responsive. However, there are many levels that have extremely annoying sections that sometimes hinder the ability to enjoy the game. I can still recommend it though. It's fun and entertaining.
This game has no right being this clean when the protagonist is a dirty ash covered bunny. Can really see the artists mastery at work with just how amazing this game looks from the choice of color to the design of the bun herself. I strongly feel as though it's in a league of it's own when it comes to the low poly look and the first few stages absolutely showcase the game well. The gameplay itself absolutely does not take a back seat to anything as well. One of the best feeling 3D platformers to play. I'm not even a speedrunner but just trying to move as fast as possible throughout really does give an addicting rush and I'm really glad the buny controls so so so well. Definitely feels pretty dang close to perfect if not so. Finally the bun is cute.
An excellent little bomberman hero homage. Jump, throw bombs, get little elemental powerups that make you bombs leave behind 'things' to platform differently with. 2 Bosses, 24 stages about, and a shadowmario chase mode and pretty hectic timed badges here to occupy your time. Definitely some good design elements that mean this would be a great 1st game in the face of a sequel, but a bit lacking in the overall package. The art style is cute, but the tile set for levels and overall presentation is limited. IE, a short number of music tracks, SFX, n0o real fanfare for new power-ups, etc. Which is very odd because the ending is a really nice fully animated short cutscene. Maybe not worth $10, but if you can find it on sale and love bomberman heroes, it's definitely worth a pick up, and I would heavily consider a sequel that was allowed the time and budget to fully polish what is here with many more enemy types, music/sfx, varied art etc, as the core gameplay is mostly there, but stage gimmicks start to repeat near the halfway point, only getting more demanding by asking you to incorporate elemental bombs to help platform on occasion.
This game is a pretty fun game if you want something simple and fun to play. It's basically just another 3D platformer, but you throw bombs as the gimmick. It's a pretty fun time and rewards out of the box thinking to get to secrets. There are time trials you can do that have pretty strict time limits that really push you to master the game's mechanics to get to the goal on time. Overall, it's fun! At the same time, I feel it leaves a lot to be desired. For a normally 10 dollar price tag, I feel like it doesn't really offer enough. I got it on sale for 8 and still feel like there could have been more to offer. There are six worlds to trek through, each with four stages. You'd expect the worlds to all end in a boss, but there are only two bosses in the game, which means one for every three worlds. This of course means that most of the gameplay is just regular stages, and while that's fun, the fact that boss battles do exist just makes me wish there were more of them. Not to mention the bubble power up is a bit janky to use, especially for elevation. There are a few enemies that can be quite annoying, too. It might sound like I hate this game, but I did enjoy it for what it had! I just wish it offered a bit more. I'm not expecting anything near AAA standards. This is a simple indie game after all. I guess I wish there was a little bit more to this game. I'd recommend picking up the game and trying it for yourself if you just want to spend some time playing a little 3D platformer, but don't expect too much. From what I'm seeing from the devs though, it seems they actually do have more in store. Seemingly a sequel? I'm looking forward to what they have in store
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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