
Play as a cunning black cat in a red cape in this old-school action puzzler! Blast your way through grid-based levels, outsmart enemies, and use bombs to clear a path — but beware of spikes and traps.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as a cunning black cat in a red cape in this old-school action puzzler! Blast your way through grid-based levels, outsmart enemies, and use bombs to clear a path — but beware of spikes and traps.
Collect hidden items, conquer 50 explosive challenges, and reach the ladder to escape these labyrinths!
• Tackle increasingly challenging puzzles.
• Place bombs to clear paths and eliminate dangerous enemies.
• Avoid traps and take advantage of each level’s mechanics.
• Collect special items across 50 levels.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 6reviews | 67% | — | $740 |
| $4.99 | 7ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
This is a shameless clone of Bomberman (Copyright HudsonSoft/Konami, 1983). There's nothing original here, just a "developer" who looked at someone else's work, ripped it off wholesale, and put it on Steam. Copying another developer's game and doing it worse is not a business model. Bomb Kitten is worse than Bomberman in every way that matters. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2026 (and this was released not so far back in 2026), gamers and the industry expect and deserve better than this kind of low effort shovelware. These flaws make this game fall far short of the professional standards we expect from a modern PC game. Let's talk about price and the value this represents for us gamers. Bomb Kitten has the completely unrealistic cash grab price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the developer is known for pumping out shovelware ripoffs of other people's games, for profit. This is not okay. For comparison, the $5 asking price for this game could get you games like "Don't Starve Together", "Batman: Arkham City" or "Bioshock 2 Remastered". Quality, professionally made games like those are frequently on sale cheaper than this. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
absolute fire, the game does an amazing job at bringing your friends together to help you win. theres so many awesome items to collect although i wish there could be even more. my friends loved the sound effect that plays when you get the base ball. I like the level design for a lot of the levels although i think the game would be improved by trimming some of the level count as it is a bit slow in the beginning in introducing new mechanics. I am so honored to be the first reviewer of the game PS. First!
Bomb Kitten is a charming retro-inspired puzzle adventure developed by NipoBox and published by NipoBox Publishing. Built around a deceptively simple concept, the game places players in control of a courageous black kitten wearing a red cape and armed with an endless supply of bombs. While the premise sounds playful and lighthearted, the gameplay quickly reveals a surprisingly thoughtful blend of strategy, timing, and environmental puzzle-solving that pays tribute to classic arcade experiences. At its core, Bomb Kitten revolves around navigating a series of maze-like stages filled with obstacles, enemies, traps, and hidden rewards. The primary tool at the player's disposal is the ability to place bombs, which serve multiple purposes throughout the adventure. Bombs can destroy barriers, eliminate hostile creatures, reveal hidden paths, and create opportunities to reach previously inaccessible areas. This single mechanic becomes the foundation for a variety of challenges that steadily grow more complex as the game progresses. One of the most appealing aspects of Bomb Kitten is its commitment to classic game design. Rather than overwhelming players with numerous mechanics or complicated systems, the game focuses on refining a straightforward idea. Every level encourages careful observation and planning, rewarding players who take the time to analyze layouts before acting. As new hazards and enemy patterns are introduced, the challenge evolves naturally, preventing the experience from becoming repetitive despite the simplicity of its core gameplay loop. The level design deserves particular praise. Across its fifty handcrafted stages, the game consistently introduces fresh scenarios that test both logical thinking and reflexes. Some areas require precise bomb placement to clear routes efficiently, while others force players to consider enemy movement patterns and environmental dangers. Hidden collectibles scattered throughout the stages add an extra layer of exploration, encouraging players to revisit levels and discover everything each maze has to offer. Visually, Bomb Kitten embraces a colorful pixel-art presentation that perfectly complements its retro influences. The environments are easy to read, allowing players to quickly identify hazards and objectives without confusion. The protagonist itself is full of personality, and the image of a tiny caped kitten using explosives to overcome obstacles creates a playful identity that helps the game stand out from many other indie puzzle titles. While the graphics are intentionally simple, they are effective in delivering a nostalgic atmosphere that fans of classic arcade games will appreciate. The game also succeeds in balancing puzzle-solving with light action elements. Enemies and environmental threats ensure that players cannot simply treat every stage as a static puzzle. There is often a sense of tension when navigating dangerous areas, especially when poorly timed bomb placement can create new risks. This blend of action and strategy gives the gameplay a satisfying rhythm and keeps players engaged throughout the campaign. That said, Bomb Kitten is clearly designed for a specific audience. Players looking for deep storytelling, extensive progression systems, or modern open-ended gameplay may find its straightforward approach somewhat limited. The game places nearly all of its focus on level-based challenges and puzzle mechanics, making it most appealing to those who enjoy classic arcade-style experiences. Its simplicity is both a strength and a limitation, depending on what a player expects from the genre. Overall, Bomb Kitten is a delightful and well-crafted puzzle adventure that succeeds through focused design and charming presentation. By combining thoughtful bomb-based mechanics, steadily escalating challenges, hidden collectibles, and an appealing retro aesthetic, it delivers an experience that feels both nostalgic and accessible. It may not reinvent the puzzle genre, but it demonstrates how effective a simple concept can be when executed with care and creativity. Fans of classic action-puzzle games will likely find plenty to enjoy in this feline-filled explosive adventure. Rating: 5/10
The vibe of the old Bomberman mobile game, but with good graphics and cool music. A bit of a puzzle/bomberman game. A great value for your money)
Un juego simple donde manejamos a un gato en niveles tipo bomberman donde tendremos que llegar a la escalera para pasar al siguiente nivel, usando unos libros mágicos que explotarán pasado unos segundos. [h2]50 niveles donde nos encontraremos obstáculos por el camino[/h2] Tendremos un total de 50 niveles, donde las mecánicas de juego no cambiarán, por lo que será movernos con el WASD o las flechas y el espacio para colocar un libro, y solo podremos colocar un libro simultáneamente, haciendo que toque esperar esos segundos para colocar otro. Durante los 50 niveles veremos alguna mecánica nueva, encontraremos 3 tipos de enemigos durante toda la aventura (un caracol que se mueve de en horizontal o vertical, unos lobos o perritos que nos lanzaran huesos, y unas sierras que se mueven como los caracoles, pero no se podrán destruir), objetos que podremos conseguir para nuestro score personal, y algunos objetos o trampas que convertirán el nivel en un pequeño puzle, como interruptores que al golpearlos con el libro desactivaran caminos o unas llaves que al destriurla todas abrira todo lo que tenga el signo de un candado. [h2]Una jugabilidad simple que no evoluciona[/h2] Durante los 50 niveles, no hay mejora, o sea, es un bomberman sin ningún tipo de power-up, y las zonas son siempre iguales, los mapas no varían en lo que a tamaño se refieren, haciendo que todo sea muy monótono, solamente cambia el fondo que cada 10 niveles parece que estemos en otra zona, pero al uso, estamos en el mismo mapa. Me fallo mucho que no hubiese la posibilidad de mejorar lo de poner 1 libro más o el rango de la explosión, haciendo que se me hiciese un poco pesado en ocasiones por tener que ir esperando segundos entre libro y libro, para seguir abriéndome camino. [h2]Un juego arcade que le falta algo de variación[/h2] La idea es buena, no es novedosa ni algo nuevo pues se basa en el nombrado Bomberman que ya salió en arcades o NES en los 80, lo quisieron dejar un toque arcade que eso no es algo malo en absoluto, pero el no variar el tamaño de los niveles, algo más de enemigos o mejoras en las habilidades, hace que no se note ese avance que se debería notar como en otros arcades, haciendo que la dificultad brille ocasionalmente por su ausencia, ya que habré muerto 6 veces en total, y de esas 6, 1 fue por un fallo al empezar que coloqué un libro en un espacio donde no podía salir, perdiendo en el acto, y los 5 restantes por intentar ir rápido pues, estaba buscando terminarlo al ver que solo eran 50 niveles, y ver si alguno me iba a suponer un reto, algo que no fue así. En definitiva tristemente, no lo puedo recomendar, creo que donde el juego esta muy bien es gráficamente, que no es que sea potente pero cumple bien, y la música me gusto, pero fuera de esto lo demás no me ha gustado, por su precio base de 5€ me parece elevado, incluso en oferta que pagué unos 1,25 por el me ha parecido un poco más de lo que he pagado por el, ya que, por lo visto, no hubiera llegado a más de 1€ pues me parece un juego para una tarde y se quedará cogiendo polvo en mi extensa biblioteca de juegos.
НУ МОЖНО БЫЛО БЫ И ПОСЛОЖНЕЕ А ТАК ИГРА ДЛЯ ЧУВАКОВ У КОТОРЫХ ЕСТЬ БОЛЕЗНИ И ТД СЛИШКОМ УЖ ЛИХКО
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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