
“BoltHalt” is the story of a protagonist being mute upon waking up in a hospital room. Their left and right brain (logical and emotional) speak to them, convincing him/her to make certain logical or emotional driven decisions which progress the story.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.