
You’re reborn—back at the beginning of your startup journey. In your last life, poor management led to your shop being crushed by competitors. This time, the sweet scent of condensed milk runs through your veins, and you’re set on one goal: turn “Sugarville” into the top name in the industry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Have you ever dreamed of owning your milk tea shop?
In Boba Cafe Simulator – Reborn as the Manager of Bingbao, you and your friends become business partners, embarking on a cozy yet strategic management adventure.

Play solo or co-op with up to 8 players.
Join from the lobby, communicate via voice and text chat, and work together online.
Start a brand-new shop with friends—or take full control and run everything on your own in single-player mode.
Friendship and teamwork will all be put to the test.
Will you work together to grow the business—or create chaos and sabotage each other?
The choice is yours.

From signature lemonade, fresh orange tea, and classic bubble milk tea, to coffee and seasonal special drinks—every step is hands-on.
Cut fruit, brew tea, cook tapioca pearls, grind coffee beans, add ice and syrup…
Every cup is crafted by you.
Keep your fridge stocked, unlock 100+ of recipes, and in the future, add your dream drinks via Workshop support.

Customize your menu and pricing freely.
Low prices and high volume?
Premium drinks with high margins?
It’s your shop—but the market will react differently to every decision.

It’s 2077—of course your milk tea shop has delivery.
Choose between multiple delivery platforms, balancing contract fees, revenue splits, and traffic.
Recruit Fred as an employee to help run your shop—he can work the register or deliver orders for you.
Or in co-op mode, ask make your friends handle deliveries and drink-making to save on wages and rider fees.
Do whatever it takes to manage your milk tea business.

New drinks are introduced based on various holidays.
11 real weather types directly affect customer preferences.
Who wouldn’t want a hot cocoa in winter—or an ice-cold watermelon juice in summer?
Enjoy limited-time drinks for Spring Festival, Mid-Autumn Festival, Lantern Festival, Halloween, Christmas, and more.
Explore night-only shops, rare items, magical potions, and mysterious goods.
A milk tea shop owner who doesn’t know alchemy isn’t a good wizard.
Serve mysterious customers at night—something good might happen.

Name your shop anything you like—from “Mixxue” to “Gang Cha” or “CaCa”.
As you level up, expand your business into a city landmark flagship store.
Design your layout freely.
From shelves, counters, and digital signs to wallpapers, lamps, and even bedding—everything can be placed, rotated, and adjusted.
Decorate your shop, boost popularity, and turn it into a must-visit destination.
You can even change your in-game phone wallpaper.
Workshop support for custom decorations is planned for the future.
Build the milk tea shop of your dreams.

Enjoy side activities like farming, fishing, and pet companions.
Grow ingredients in the morning, decide where every tea leaf goes,
or fish at night after closing, clearing your mind and planning tomorrow’s strategy.
Go outside, socialize with neighbors, build relationships, and unlock exclusive recipes or furniture blueprints.
Kindness is always rewarded.

Tired of unreasonable negative reviews?
No need to hold back—knock the troublemaker out cold and help them “sleep peacefully,”
improving their sleep quality and becoming a responsible citizen.

Engagement
Reviews
Themes across 504 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体还行,但是这游戏应该主要定位是联机游戏,作为单人游戏玩家不推荐。 单人游玩,太忙了,全部都要自己亲手做,特别是雇佣了一个人做收银的时候,自己直接忙成陀螺,来店里的顾客都忙不过来,更别说搞外卖了。 还有就是,雇佣的人只能选择做一件事,还不能换员工装,像来店里当大爷一样。
开发者公布开发路线前,我愿意给4星。现在我只愿给2星了。 游戏可以有多样的、丰富的玩法当然没问题。但前提是需要为“奶茶经营”这一主题服务(《潜水员戴夫》珠玉在前,我不会对捕鱼后的寿司经营以及后期解放捕捞疲惫的养殖玩法感到抵触,因为这与游戏主题是有逻辑关联的)。 对于奶茶店,种水果、送外卖甚至殴打顾客我都能接受;但是钓鱼、捡垃圾、刮彩票??这放在奶茶店经营游戏里实在是太不搭了。 官方这么喜欢乱七八糟的元素,那不如我们把炒股、结婚、跳舞以及各式各样的小游戏全缝进去吧。哦对,后院这么大,不缝个抢车位贴条的游戏真是可惜了。所有的这些点子来者不拒、泥沙俱下全缝进游戏,然后呢?它的核心玩法还是“奶茶店经营”吗? 现在游戏公布的开发路线,之于“奶茶”,简直太过南辕北辙了,好好的一款游戏做成了不及格的“流水账”。 如此开发,一者浪费开发资源,二者新玩法也确实不好玩,反正我个人是不买账的。 明明有那么多的相关优化工作可以做、需要做,开发者却执着于在玩法上画蛇添足。我很失望。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Portugal, Korean
Hours played at review time, across 504 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我说实话,没趣。未成形游戏,1、角色只能是女店员大家都一个样子。2、每天做的水之类的都是很差不多的,你上架的当下季节的饮品,有的会因为果子不是这个季节的而无法做。3、模型有一下bug,比如水果切好的坏掉了,在案板上,把案板整个丢了坏的还会在。可以出一个端着案板直接可以把坏的放垃圾桶里。4、其实进去就是埋头苦干,跟上班一样的,没班上的可以多玩玩。每天干完装修买点水果之类的又没钱了,想大赚特赚要使劲兑水。5、有猫,互动性不强。 整体就是让你一直做杯出杯,互动性不强,没有压力值还挺无趣的,就是看一个店铺的评分,低了往上加,高了也就到100。
很好玩很消磨时间但是单人的话开了外卖以后会非常的忙基本一天慢的话在半个小时左右可以的话希望再出一个雇佣员工的功能
好玩,玩过的最好玩的开店打工模拟器。
Rare case when an asset flip game works, the effort is noticely spent on churning out gameplay mechanics. Unfortunately: - You need friends to fully enjoy this, balance for single player is poor with only 1 NPC to help run the store - Game is poorly optimized causing unnecessarily high GPU utilization - Use of AI, possibly causing the poor translation to English - Forget about worldbuilding, narratives or artistic direction, the game is not focused on this Only grab it when it is on sale, it is not worth the full price.
8:30 am —— 排队人数:人人 —— 外卖票机:“您有新的订单,请注意查收” 1:00 pm —— 排队人数:人人人人人 —— 外卖票机:“您您您您您有新的订单,请注意查收” 5:00 pm —— 排队人数:人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人 —— 外卖票机:“您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您您有新的订单,请注意查收” 这小镇这帮B人这辈子是真没喝过饮料👍
这是屎吗,男npc长得跟会走的狗屎一样,把心思全花女npc上了,游戏性也是依托
The AI disclosure wasn't released until way after I had already bought it for me and a friend and played it way past the 2 hour mark, otherwise I'd have never bought it to begin with. The in game incentives is yucky but I was just never gonna do that personally so I looked past that at first but that plus the late AI disclosure is VERY scummy. Its very disappointing because the game was actually fun.. Sorry but I PAY for games for them to be made by humans so no thank you.
Overall A genuinely addictive and charming management game with a great core loop, but held back by very slow progression and questionable balancing. I had a lot of fun with it, but after many hours, the repetition and pacing issues become increasingly noticeable. Pros * Addictive drink-making and café management loop * Huge variety of recipes and ingredients * Fun NPC friendship system and discovering their favorite drinks * Seasonal ingredients make changing the menu actually interesting * Lots of systems to unlock: deliveries, night service, farming, fishing, etc. * Plenty of optimization for players who enjoy maximizing efficiency * Charming atmosphere and surprisingly easy to sink dozens of hours into Could be improved * Progression is far too slow. Major systems such as farming and fishing unlock so late that they can feel more like endgame content than systems that enrich the main progression. * Days become way too long and exhausting. Serving 70–100+ drinks while also handling deliveries, NPCs, restocking and night service becomes repetitive rather than challenging. * The economy feels too stingy compared with the amount of work required. Huge days don’t always feel sufficiently rewarding. * Some unlocks are unnecessarily expensive or have too many intermediate steps. * Several descriptions/tutorials are unclear or poorly translated, making it easy to waste a significant amount of money without understanding what you’re actually buying. * Some mechanics and secrets are far too obscure. Hidden content is fun; clicking around aimlessly because the game gives insufficient feedback isn’t. * More automation or late-game quality-of-life upgrades would make high-volume days much more enjoyable. Verdict A very good game underneath some frustrating balancing decisions. I clearly enjoy it or I wouldn’t have played it for so many hours, but it would be significantly better with faster progression, shorter days and clearer explanations.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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