
Lena is a Templar of the Blue Rose, her life dedicated to protecting her home and country. Pulled away from the front lines of the war, Lena finds herself trapped in a secluded, unknown village in the mountains. For the first time she will make her own decisions – and face the consequences.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Blue Rose is a mildly interactive manga/visual novel set in a medieval environment. Make a few choices and click through seemingly endless lines of boring text while pictures of anime people flash up at you. Not really a game, so it's impossible for me to recommend this to gamers. The asking price is higher than it costs to go buy manga books or anime, but this is deficient to both forms of media. Imagine needing to click a button every time you wanted to read a sentence in a novel. My recommendation? Buy a book, or watch anime, or play a real video game. This won't come close to doing as good a job of entertaining as any of those.
Blue Rose is a decent title and has great designs. The story is comfort food for a regular fan of visual novels and also displayed the potential of English Otome games. However, the game is not only ruined by human errors but also by the lack of character development. This game buckles at its knees nearing the finishing line. Game quality drops as you play on and I'm disappointed enough to stop playing at just 2 routes. But if you don't mind whatever is mentioned below, this game is still a decent way to spend an afternoon. Do note that even though this is a not recommend, Blue Rose is not terrible by any means. Some characters should be the most interesting but lacked development, especially Tobias's route, whose entire back story can be figured out from the first scene. His characterisation was far too predictable. The other route fared better, though predictable as well, but some lines were well-written enough to drop your guard. It felt like the writer played it far too safe and sadly, killed some of the enjoyment in risk-taking for otome games. However, I liked the character side stories that will unlock after achieving both good and bad endings. The uneven gameplay is a curse to the wonderfully presented art and music. Well, maybe except the male art that looked like some last minute design, and to hell with their eyebrows... Anyway, you only have a few choices that happens in the 1st and 2nd act, with an obvious key choice glaring at you from the beginning. Also, whoever you spent the most time with will decide your romantic route, which I felt was a missed opportunity for a more open world. It wasn't rewarding for me as I played on. The quality of the visual novel drops as you play on. There are way too many typos, incorrect name placement, wrong backgrounds, weird scenery that don't fit into the dialogue, and annoying glitches with the Gallery. These are human errors that should have been patched before release. Such mistakes would have been forgiven if the titles were free. But as a commercial title, these bugs should have been addressed and fixed before release day. It takes about one and a half hours to complete one route in the game. With 5 distinct routes, the total gameplay would amount to seven and a half hours, still considerably OK. Including the side stories that unlocks after achieving both good and bad endings, the replay value is there but I lost my patience for it. Without any discounts, I wouldn't pay $15 for a game of this standard. Try the demo before making any rash decisions.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
纯粹是挂卡游戏。。没啥意思
I really wanted to like this game, but in the end the story and characters just fell short. Blue Rose has an interesting concept, and when I had played through the demo it made me want to buy the game. Sadly, after purchasing the full game, what we got in the demo wasn't much different then the rest of the game. The characters and world are so fascinating, and I found myself waiting for them both to be expanded on, but they never did. The story just feels long and drawn out for the sake of it, and I feel like spending less time just meandering about and more time actually progressing the plot and characters would have made this game more interesting. I was willing to take the game at face value after a certain point, but then so many things just weren't explained. Why did these people hide in the mountains? How is the magic system supposed to work? Why is leena in love with any of these people? I liked the romance choices for as one note as they were, but there was absolutely no chemistry between Leena and anyone really and I found half of the characters grating after a certain point in the game. The villain reveal was somewhat shocking, but at the same time, I was expecting the character to pop back up again. Once again, really one note, and the action scenes were not well thought out at all, and just seemed like a ton of tropes thrown in because this took place in a fantasy setting. I liked the music in the game, and the atmosphere was nice. I finished 1 route in the game and haven't opened it again since, despite at least wanting to read the extra stories and seeing the other romantic routes I didn't take, so I think that speaks volumes on how much of a let down this game was. I got this game on sale, and if you're even remotely curious, wait for it to go on sale to play it. If I had gotten it full price, I would have been pretty upset with what I got in the end.
This is a cute otome visual novel. Sure, there may be a few errors here or there, but it makes up for it with the story and characters. This otome will not blow your mind, but it will give you about 12 hours of pleasant distraction. Even with the negative reviews, including some written by influential people, I am glad that I picked this up and read it to form my own opinion. I would have been sad if I had missed out on this gem.
Boring af
A marginal thumbs up. For my first indie epic fantasy visual novel/dating simulator, it wasn't bad. I could tell a lot of effort went into the story, and it's obviously a labor of love. That said, our protagonist could've been a bit more likable, imho, and visuals wise there were a lot of scenes that I though should have been shown more clearly, not simply glossed over in text. The art overall was good enough, there just wasn't a lot of variation - considering there were so few characters and locations. 15.99 is too much, but if you pick this up in a bundle or for $5 or less, and you like visual romance, knock yourself out.
In general, this game was pretty good. There were some cool characters and interesting plot. The game is pretty short, though. Also, the romance path that I was most interested in had a confusing and not really pleasant end. It is probably better to buy this game when it is on sale.
Hello Steam user who is wondering if this little visual novel is worth their time. I'm going to tell you right now that the answer is... Pros – the concept. The story starts out fairly straightforward. Our main heroine Lena is a knight that's escorting a young noblewoman acting as a diplomat when the dragon attacks and she is heavily injured. She's found by a hunter who lives in a very small remote village filled with secrets. While she wants to get back to the capital as fast as possible she's too injured and starts to bond with the villagers until her captain finds her with the consequences of their failed mission coming in full force. With this concept alone it has the fantasy, the action, the drama... Many elements that I would consider are necessary for a great or at least decent story. The way this game executes on them varies (I'll get to what I mean later). – The music. For generic fantasy music it was very good generic fantasy music. I would not mind listening to this OST just by itself. – The CG's. The CGs were colorful and nice to look at with clear care taken in crafting them. They also had a nice big gallery so you could look at them later which was good to and there were plenty of them. Cons – character models. I'm just gonna come out and say this but their heads look slightly too big for their bodies. Maybe this is just me but it seriously mucked with my suspension of disbelief. And, by the way, this is only applying to the character models you see on the screen, not the CG's. The CG's didn't have weird proportions most of the time. Also, of the five characters you can romance, three of them had slightly different shades of silver/white hair. Come on! Your creating a reverse harem! Can't you at least do a little bit more variety in character designs? Aran having white hair with colored tips works for him because he's a spirit so that was fine. I can even buy Simon having silver hair because he is a magical knight but why the heck did ordinary non-magical Gavin has mystic white hair? He should of been a brunette or hell, maybe a redhead. Sorry that's probably something that only really bugs me but I just had to get that rant out. On to the actual problems. – The execution. While this game had a great start and a pretty awesome concept it kind of falls through with its execution. The middle being the worst offender. Lena kind of wanders around for good swaths of the game just going to the motions of talking to another character without any plot really building up or world building and also very little romance. This gets a little better when Simon shows up again but the plot very much meanders until we get to the ending. Even with the endings though some of them felt a little half assed and rushed while others were far more satisfying. Tobias's, Gavin's, Erin's in particular were my favorite routes with my favorite endings. Those endings at least gave a little chemistry to the supposedly building romance. – The romance. For a game that's supposed to be about it there's actually very little involved. Sure there is a few scenes that happen that tease of a relationship but it never really builds beyond that. There was no real point in the game where I was like "oh my God I want those two to be together! I want them to have a happy life together". That is a serious blow in otherwise a rather mediocre game. – The price. For all the problems I listed above, this game is sixteen dollars full price and that is just far too much. Neutral – the characters. They weren't bad per se and I did like most of them but there just wasn't enough to them for me to really get attached. I've actually played shorter and cheaper games where I was more attached to the characters then in this one. Overall I think I'm going to have to say not recommended. I don't think the game is a waste of my time but with the price I'm going have to say I wouldn't recommend it to anyone else unless it's on a super sale or something. Or if they possibly revamped it.
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