
From the creators of Bloons TD6... Bloons TD Battles 2 is a brand new installment of the top-rated head-to-head tower defense game. Gather your Hero, choose your team of powerful Monkey Towers, and prepare to battle one on one against other players and relentless waves of Bloons!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Languages: English, French, Italian, German, Danish, Dutch, Finnish, Japanese, Korean, Norwegian, Portuguese - Brazil, Russian +4 more
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 34.2Kreviews | 84% | — | $0 |
| Free | 84.4Kratings | 81% | — | $31.5M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 468 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Heel goeie spel, kwam bijna klaar!!!!
Огромный выбор башен, путей их модернизации, уникальных героев и их способностей позволяет создавать сотни различных тактических связок.
yes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 469 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
thumbs up (:
Fun fact; surrender around 12 times in a row to be placed in the hacker pool/banned. yes. this counts as boosting, even if it's with randoms. Just a reminder : You only need to ban people for boosting if there is a fundamental issue with your XP/Money system where players feel the need to hyper optimize, why? So they can get to the part of your game where it's actually FUN.
nothing
funny monke pop bloons. in all seriousness though there's not much to say about this game.
i like it cause its kinda easy?
,
funni monke gamee
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $470.3K | 1.6K | 88% | $9.99 | |
| $0 | 12 | 83% | Free | |
| — | 0 | — | — | |
| $0 | 53 | 89% | Free |