
Find travelers and fight mutants through the violent waves and endless levels of the blood pits.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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в это стремно даже в 90-ых было бы играть
You have to dig very slowly because some rocks will explode and kill you instantly if you dig them for more than 1 sec. They look Identical to the other rocks by the way and on top of that, you have a time limit in each level. Those mimic rocks singlehandedly make this game infuriating to play. With how experimental this developer is, maybe it is infuriating by design. Still a hell to play either way (And not the interesting kind of hell this time).
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Hours played at review time, across 31 reviews with recorded playtime.
Very scary atmosphere and enemies, but sadly, its hardcore to play.
I went in to this game expecting nothing. What I got was 8 minutes of tense, edge-of-my-seat terror. I was drilling and shooting and then all of a sudden I died from drilling into an exploding rock. This game made 8 minutes seem like 8 hours. 10/10 would download for free again.
Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
"BloodPit: Skelton II" is a godawfully badly made boomer shooter with a "wall digging" kind of gimmick... and exploding walls that look like the normal ones. The best way to describe this is FPS minesweeper but without any clues, and with graphics that look like someone was on shrooms, and having a real bad experience with them. I know gamers universally despise asset flips, not least because developers who don't know how to create decent art assets use them and it's always a disaster, but you know what's worse? When developers who lack the talent to create their own game assets refuse to pay for someone else to do it, and make their own anyway, no matter how terrible they are. So the graphics aren't great... that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
[h1]Before I played BloodPit: Skelton II, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Şiddetli dalgalar ve kan çukurlarının sonsuz seviyeleri boyunca gezginleri bulun ve mutantlarla savaşın.
Molto emozionante, sicuramente sconsigliato per un pubblico in cerca di qualita' 9/1o IGN
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.